点击修改z-index
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@@ -139,6 +139,11 @@ const props = defineProps({
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children: {
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type: [Array, Object],
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default: () => []
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},
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// 外部样式
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style: {
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type: Object,
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default: () => ({})
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}
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})
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@@ -259,11 +264,32 @@ watch(() => props.windowState, (newState) => {
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}
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}, { immediate: true })
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// 用于跟踪当前z-index的响应式ref,确保点击时能触发style更新
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const currentZIndex = ref(zIndexManager.getFloatingAreaZIndex(props.id));
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// 监听props.id变化,重新初始化z-index
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watch(() => props.id, (newId) => {
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currentZIndex.value = zIndexManager.getFloatingAreaZIndex(newId);
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}, { immediate: true });
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// 监听Z_INDEX_UPDATE事件,当其他Area的z-index变化时,更新当前Area的z-index
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// 因为zIndexManager重新排序了所有Area的z-index,所以当前Area的z-index也可能变化
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const unsubscribeZIndexUpdate = onEvent(EVENT_TYPES.Z_INDEX_UPDATE, () => {
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currentZIndex.value = zIndexManager.getFloatingAreaZIndex(props.id);
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});
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// 组件卸载时取消订阅
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onUnmounted(() => {
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unsubscribeZIndexUpdate();
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});
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// 根据状态计算尺寸和位置样式
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const areaStyle = computed(() => {
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let internalStyle;
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if (isMaximized.value) {
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// 最大化时填充满父容器,使用更高的z-index确保在最顶层
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return {
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internalStyle = {
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width: '100%',
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height: '100%',
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position: 'absolute',
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@@ -273,18 +299,18 @@ const areaStyle = computed(() => {
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margin: 0,
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padding: 0
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}
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}
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} else {
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// 非最大化状态:优先使用originalPosition的值,实时响应拖拽变化
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const style = {
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internalStyle = {
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width: `${originalPosition.value.width}px`,
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height: `${originalPosition.value.height}px`,
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left: `${originalPosition.value.left}px`,
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top: `${originalPosition.value.top}px`,
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zIndex: zIndexManager.getFloatingAreaZIndex(props.id) // 使用动态的z-index值
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zIndex: currentZIndex.value // 使用响应式的z-index
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}
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}
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return style
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return internalStyle;
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})
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// 使用事件总线替代直接emit
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@@ -704,12 +730,21 @@ const onAreaClick = () => {
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zIndexManager.activateFloatingArea(props.id)
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const newZIndex = zIndexManager.getFloatingAreaZIndex(props.id);
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console.log(`[Area:${props.id}] New z-index: ${newZIndex}`);
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// 更新响应式z-index,触发areaStyle重新计算
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currentZIndex.value = newZIndex;
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emitEvent(EVENT_TYPES.Z_INDEX_UPDATE, {
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areaId: props.id,
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zIndex: newZIndex
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}, {
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source: { component: 'Area', areaId: props.id }
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})
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// 直接更新DOM元素的z-index,确保界面上能看到变化
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if (areaRef.value) {
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areaRef.value.style.zIndex = newZIndex;
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}
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}
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// 组件挂载后获取父容器引用并初始化位置
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@@ -40,7 +40,6 @@
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:key="area.id"
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:type="'Area'"
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:config="area"
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:style="{ zIndex: zIndexManager.getFloatingAreaZIndex(area.id) }"
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/>
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</div>
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</template>
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@@ -700,14 +699,17 @@ const addFloatingPanel = (panel) => {
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}
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};
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// 生成唯一的areaId
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const areaId = `area-${Date.now()}`;
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const newArea = {
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id: `area-${Date.now()}`,
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id: areaId,
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type: 'floating', // 添加浮动类型标识
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left: 100 + Math.random() * 200,
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top: 100 + Math.random() * 200,
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width: 300,
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height: 200,
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zIndex: zIndexManager.getFloatingAreaZIndex(`area-${Date.now()}`),
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zIndex: zIndexManager.getFloatingAreaZIndex(areaId),
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// 使用children结构以兼容Render组件的渲染逻辑
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children: {
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type: 'TabPage',
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@@ -3,6 +3,7 @@
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<component
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:is="componentType"
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v-bind="componentProps"
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:style="combinedStyle"
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>
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<!-- 统一处理children属性,不区分组件类型,只要有children就渲染 -->
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<template v-if="config.children">
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@@ -12,6 +13,7 @@
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:type="child.type"
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:config="child"
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:debug="debug"
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:style="child.style"
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/>
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</div>
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</template>
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@@ -42,6 +44,11 @@ const props = defineProps({
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debug: {
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type: Boolean,
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default: false
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},
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// 外部样式
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style: {
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type: Object,
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default: () => ({})
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}
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})
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@@ -105,6 +112,14 @@ const componentProps = computed(() => {
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}
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})
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// 合并内部样式和外部样式
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const combinedStyle = computed(() => {
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return {
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...componentProps.value.style,
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...props.style
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}
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})
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// 暴露组件实例方法
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@@ -76,15 +76,26 @@ class ZIndexManager {
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*/
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activateFloatingArea(areaId) {
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console.log(`[zIndexManager] activateFloatingArea called for areaId: ${areaId}`);
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// 获取当前最大z-index
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const maxZIndex = Math.max(...Array.from(this.floatingAreas.values()), Z_INDEX_LAYERS.FLOATING_AREA);
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const newZIndex = maxZIndex + 1;
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this.floatingAreas.set(areaId, newZIndex);
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console.log(`[zIndexManager] Set z-index for ${areaId} to ${newZIndex}`);
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// 获取当前所有浮动区域
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const areas = Array.from(this.floatingAreas.entries());
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// 触发重排以确保层级生效
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this.reorderFloatingAreas();
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console.log(`[zIndexManager] Floating areas after activation:`, this.getStatus());
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// 将当前激活的区域移到最后
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const activeArea = areas.find(a => a[0] === areaId);
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if (activeArea) {
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// 从数组中移除激活区域
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const updatedAreas = areas.filter(a => a[0] !== areaId);
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// 将激活区域添加到数组末尾
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updatedAreas.push(activeArea);
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// 重新分配z-index,确保激活区域在最顶层
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updatedAreas.forEach(([id], index) => {
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const zIndex = Z_INDEX_LAYERS.FLOATING_AREA + index + 1;
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this.floatingAreas.set(id, zIndex);
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console.log(`[zIndexManager] Reordered ${id} to z-index: ${zIndex}`);
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});
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}
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console.log(`[zIndexManager] activateFloatingArea completed, current state:`, this.getStatus());
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}
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/**
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@@ -92,14 +103,34 @@ class ZIndexManager {
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*/
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reorderFloatingAreas() {
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console.log(`[zIndexManager] reorderFloatingAreas called`);
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const areas = Array.from(this.floatingAreas.entries());
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areas.sort((a, b) => a[1] - b[1]); // 按z-index排序
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// 获取当前所有浮动区域
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const areas = Array.from(this.floatingAreas.entries());
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// 检查是否需要重排(z-index是否连续)
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let needsReorder = false;
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areas.sort((a, b) => a[1] - b[1]);
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for (let i = 0; i < areas.length; i++) {
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const expectedZIndex = Z_INDEX_LAYERS.FLOATING_AREA + i + 1;
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if (areas[i][1] !== expectedZIndex) {
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needsReorder = true;
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break;
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}
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}
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if (!needsReorder) {
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console.log(`[zIndexManager] z-index already continuous, skipping reorder`);
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return;
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}
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// 只有在需要时才重排
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areas.forEach(([areaId], index) => {
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const newZIndex = Z_INDEX_LAYERS.FLOATING_AREA + index + 1;
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this.floatingAreas.set(areaId, newZIndex);
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console.log(`[zIndexManager] Reordered ${areaId} to z-index: ${newZIndex}`);
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});
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console.log(`[zIndexManager] reorderFloatingAreas completed, current state:`, this.getStatus());
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}
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