diff --git a/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs b/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs
index a4e4a6c..5fe1008 100644
--- a/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs
+++ b/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs
@@ -266,6 +266,42 @@ namespace JoyD.Windows.CS.Toprie
private Thread _temperatureReceiveThread;
private bool _isReceivingTemperatureData = false;
private bool _isTemperatureReceivingPaused = false; // 暂停标志,用于控制是否处理接收到的温度数据
+
+ ///
+ /// 准确检测TcpClient连接状态
+ /// 不仅检查Connected属性,还通过Poll方法检测连接是否真正有效
+ ///
+ /// 要检查的TcpClient实例
+ /// 如果连接有效返回true,否则返回false
+ private bool IsTcpClientConnected(TcpClient client)
+ {
+ if (client == null || !client.Connected)
+ return false;
+
+ // 检查连接状态的标准方法
+ // 100毫秒超时,不读取数据只检测状态
+ try
+ {
+ // Poll方法:检查连接状态,100ms超时
+ // SelectMode.SelectRead:检查是否可读
+ bool isConnected = !client.Client.Poll(100, System.Net.Sockets.SelectMode.SelectRead) ||
+ client.Client.Available > 0;
+
+ // 如果连接已断开,Client.RemoteEndPoint会抛出异常
+ if (isConnected)
+ {
+ // 尝试访问RemoteEndPoint验证连接
+ var dummy = client.Client.RemoteEndPoint;
+ }
+
+ return isConnected;
+ }
+ catch
+ {
+ // 任何异常都表示连接可能已断开
+ return false;
+ }
+ }
private ManualResetEvent _stopTemperatureEvent;
private const int TEMPERATURE_TCP_PORT = 8081; // 温度数据TCP端口 - 修正为热像仪SDK文档中指定的端口
@@ -1125,12 +1161,11 @@ namespace JoyD.Windows.CS.Toprie
// 使用局部变量存储资源
TcpClient localTcpClient = null;
NetworkStream localStream = null;
- List temperatureDataAccumulator = new List();
+ List temperatureDataAccumulator = new List();
byte[] buffer = new byte[65536]; // 缓冲区大小
// 定义常量
const int RECEIVE_TIMEOUT = 30000; // 增加到30秒,减少因超时导致的断开
- const int HEARTBEAT_INTERVAL = 15000; // 心跳间隔15秒
const int MEDIUM_SLEEP_MS = 50;
const int LONG_SLEEP_MS = 2000; // 增加重连等待时间
const int ERROR_SLEEP_MS = 1000; // 增加异常恢复等待时间
@@ -1165,8 +1200,8 @@ namespace JoyD.Windows.CS.Toprie
temperaturePort = TEMPERATURE_TCP_PORT;
}
- // 连接管理:仅当连接不存在或已断开时才创建新连接
- if (localTcpClient == null || !localTcpClient.Connected || localStream == null)
+ // 连接管理:当连接不存在、已断开或检测到连接不可用时创建新连接
+ if (localTcpClient == null || !IsTcpClientConnected(localTcpClient) || localStream == null)
{
// 清理之前可能存在的连接资源
try
@@ -1200,6 +1235,8 @@ namespace JoyD.Windows.CS.Toprie
ReceiveTimeout = RECEIVE_TIMEOUT,
SendTimeout = RECEIVE_TIMEOUT
};
+ // 设置接收缓冲区大小
+ localTcpClient.ReceiveBufferSize = 65536; // 64KB
Log($"正在连接到温度数据端口 {temperaturePort}...");
localTcpClient.Connect(deviceIp, temperaturePort);
@@ -1259,7 +1296,7 @@ namespace JoyD.Windows.CS.Toprie
// 记录上次心跳时间和上次接收数据时间
DateTime lastHeartbeatTime = DateTime.Now;
DateTime lastReceiveTime = DateTime.Now;
-
+
// 持续读取温度数据流
while (localTcpClient != null && localTcpClient.Connected)
{
@@ -1268,32 +1305,122 @@ namespace JoyD.Windows.CS.Toprie
{
isPaused = _isTemperatureReceivingPaused;
}
-
+
if (isPaused)
{
Log("温度接收已暂停,等待恢复");
Thread.Sleep(MEDIUM_SLEEP_MS);
+ // 在暂停状态下,仍然需要定期检查连接是否有效
+ if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
+ {
+ Log("暂停状态下检测到连接已断开,将在恢复时重建连接");
+ try
+ {
+ if (localStream != null)
+ {
+ localStream.Close();
+ localStream = null;
+ }
+ if (localTcpClient != null)
+ {
+ localTcpClient.Close();
+ localTcpClient = null;
+ }
+ }
+ catch (Exception ex)
+ {
+ Log($"关闭无效连接时发生异常: {ex.Message}");
+ }
+ }
continue;
}
-
- // 发送心跳保持连接
- if ((DateTime.Now - lastHeartbeatTime).TotalMilliseconds > HEARTBEAT_INTERVAL)
+ else
{
+ // 从暂停状态恢复时,确保连接仍然有效,必要时重新启动数据传输
+ if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
+ {
+ Log("恢复接收时检测到连接无效,需要重建连接");
+ try
+ {
+ if (localStream != null)
+ {
+ localStream.Close();
+ localStream = null;
+ }
+ if (localTcpClient != null)
+ {
+ localTcpClient.Close();
+ localTcpClient = null;
+ }
+ }
+ catch (Exception ex)
+ {
+ Log($"关闭无效连接时发生异常: {ex.Message}");
+ }
+ // 跳出内层循环,回到外层循环重新建立连接
+ break;
+ }
+ // 如果连接有效但数据传输可能已停止,尝试重新发送开始命令
+ // 这是为了解决暂停后恢复时DataAvailable始终为false的问题
try
{
- byte[] heartbeatCommand = Encoding.ASCII.GetBytes("heartbeat\r\n");
- localStream.Write(heartbeatCommand, 0, heartbeatCommand.Length);
+ // 发送开始温度数据传输的命令
+ byte[] startCommand = Encoding.ASCII.GetBytes("start_temp_transfer\r\n");
+ localStream.Write(startCommand, 0, startCommand.Length);
localStream.Flush();
- lastHeartbeatTime = DateTime.Now;
- // 心跳不记录日志以减少日志量
+ Log("从暂停状态恢复,重新发送开始温度数据传输命令");
}
catch (Exception ex)
{
- Log($"发送心跳失败: {ex.Message}");
+ Log($"重新发送开始命令失败: {ex.Message}");
+ // 发送失败,可能连接已断开,需要重建连接
+ try
+ {
+ if (localStream != null)
+ {
+ localStream.Close();
+ localStream = null;
+ }
+ if (localTcpClient != null)
+ {
+ localTcpClient.Close();
+ localTcpClient = null;
+ }
+ }
+ catch (Exception closeEx)
+ {
+ Log($"关闭失败连接时发生异常: {closeEx.Message}");
+ }
+ // 跳出内层循环,回到外层循环重新建立连接
+ break;
}
}
-
+
// 使用非阻塞方式检查是否有数据可读
+ // 先检查连接是否仍然有效
+ if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
+ {
+ Log("检测到连接已断开,准备重建连接");
+ try
+ {
+ if (localStream != null)
+ {
+ localStream.Close();
+ localStream = null;
+ }
+ if (localTcpClient != null)
+ {
+ localTcpClient.Close();
+ localTcpClient = null;
+ }
+ }
+ catch (Exception ex)
+ {
+ Log($"关闭断开的连接时发生异常: {ex.Message}");
+ }
+ continue;
+ }
+
if (localStream.DataAvailable)
{
// 有数据可读时进行阻塞读取
@@ -1301,9 +1428,7 @@ namespace JoyD.Windows.CS.Toprie
if (bytesRead > 0)
{
lastReceiveTime = DateTime.Now; // 更新最后接收数据时间
- byte[] receivedBytes = new byte[bytesRead];
- Array.Copy(buffer, receivedBytes, bytesRead);
- Log($"接收到温度数据字节数: {bytesRead}");
+ Log($"==========================================接收到温度数据字节数: {bytesRead}");
// 根据暂停状态决定是否处理数据
if (isPaused)
@@ -1312,39 +1437,46 @@ namespace JoyD.Windows.CS.Toprie
}
else
{
+ byte[] receivedBytes = new byte[bytesRead];
+ Array.Copy(buffer, receivedBytes, bytesRead);
// 同步接收并处理数据
- lock (temperatureDataAccumulator)
- {
- temperatureDataAccumulator.AddRange(receivedBytes);
- ProcessReceivedTemperatureData(temperatureDataAccumulator);
- }
+ temperatureDataAccumulator.Add(receivedBytes);
+ ProcessReceivedTemperatureData(temperatureDataAccumulator);
}
}
else if (bytesRead == 0)
+ {
+ // 连接已关闭
+ Log("远程主机关闭了连接");
+
+ // 重置状态标志,下一次循环会创建新连接
+ lock (_lockObject)
{
- // 连接已关闭
- Log("远程主机关闭了连接");
-
- // 重置状态标志,下一次循环会创建新连接
- lock (_lockObject)
- {
- _isReceivingTemperatureData = false;
- }
-
- // 清理连接资源
- try
+ _isReceivingTemperatureData = false;
+ }
+
+ // 清理连接资源
+ try
+ {
+ if (localStream != null)
{
localStream.Close();
- localTcpClient.Close();
+ localStream = null;
+ }
+ if (localTcpClient != null)
+ {
+ localTcpClient.Close();
+ localTcpClient = null;
}
- catch {}
-
- localStream = null;
- localTcpClient = null;
- continue;
}
+ catch { }
+
+ localStream = null;
+ localTcpClient = null;
+ continue;
}
- }
+ }
+ }
// while循环退出后的处理
}
catch (Exception ex)
@@ -1422,43 +1554,43 @@ namespace JoyD.Windows.CS.Toprie
/// 处理接收到的温度数据
///
/// 累积的温度数据
- private void ProcessReceivedTemperatureData(List dataAccumulator)
+ private void ProcessReceivedTemperatureData(List dataAccumulator)
{
- // 根据TemperatureData类的要求,每个温度帧包含9字节头部 + 温度数据
+ //根据TemperatureData类的要求,每个温度帧包含9字节头部 + 温度数据
// 根据注释,设备实际提供的数据分辨率应为256x192,最终映射到512x384显示
const int HEADER_SIZE = 9; // 9字节头部("+TEMP"+数据长度)
const int WIDTH = 256;
const int HEIGHT = 192;
const int TEMPERATURE_DATA_FRAME_SIZE = HEADER_SIZE + WIDTH * HEIGHT * 2; // 9字节头部 + 每个温度值2字节
-
+
try
{
Log($"开始处理温度数据,当前累积数据量: {dataAccumulator.Count} 字节,所需帧大小: {TEMPERATURE_DATA_FRAME_SIZE} 字节");
-
+
// 检查是否有足够的数据构成完整的温度数据帧
while (dataAccumulator.Count >= TEMPERATURE_DATA_FRAME_SIZE)
{
Log($"找到完整的温度数据帧,开始处理");
-
+
// 提取一帧温度数据
byte[] temperatureFrame = dataAccumulator.GetRange(0, TEMPERATURE_DATA_FRAME_SIZE).ToArray();
dataAccumulator.RemoveRange(0, TEMPERATURE_DATA_FRAME_SIZE);
-
+
Log($"提取温度数据帧完成,剩余累积数据量: {dataAccumulator.Count} 字节");
-
+
// 获取温度补偿值
float compensationValue = GetTemperatureCompensationValue();
Log($"获取到温度补偿值: {compensationValue}");
-
+
// 创建温度数据对象,使用正确的分辨率参数
TemperatureData temperatureData = new TemperatureData(temperatureFrame, WIDTH, HEIGHT, compensationValue);
Log($"温度数据对象创建成功,分辨率: {WIDTH}x{HEIGHT}");
-
+
// 触发温度数据接收事件
OnTemperatureReceived(new TemperatureReceivedEventArgs(temperatureData, temperatureFrame, compensationValue));
Log($"温度数据接收事件触发完成");
}
-
+
Log($"温度数据处理完成");
}
catch (Exception ex)