移除DeviceManager.cs中不必要的锁操作以优化性能

This commit is contained in:
zqm
2025-11-03 11:14:17 +08:00
parent b82f650754
commit 882d15d4ea

View File

@@ -266,6 +266,42 @@ namespace JoyD.Windows.CS.Toprie
private Thread _temperatureReceiveThread;
private bool _isReceivingTemperatureData = false;
private bool _isTemperatureReceivingPaused = false; // 暂停标志,用于控制是否处理接收到的温度数据
/// <summary>
/// 准确检测TcpClient连接状态
/// 不仅检查Connected属性还通过Poll方法检测连接是否真正有效
/// </summary>
/// <param name="client">要检查的TcpClient实例</param>
/// <returns>如果连接有效返回true否则返回false</returns>
private bool IsTcpClientConnected(TcpClient client)
{
if (client == null || !client.Connected)
return false;
// 检查连接状态的标准方法
// 100毫秒超时不读取数据只检测状态
try
{
// Poll方法检查连接状态100ms超时
// SelectMode.SelectRead检查是否可读
bool isConnected = !client.Client.Poll(100, System.Net.Sockets.SelectMode.SelectRead) ||
client.Client.Available > 0;
// 如果连接已断开Client.RemoteEndPoint会抛出异常
if (isConnected)
{
// 尝试访问RemoteEndPoint验证连接
var dummy = client.Client.RemoteEndPoint;
}
return isConnected;
}
catch
{
// 任何异常都表示连接可能已断开
return false;
}
}
private ManualResetEvent _stopTemperatureEvent;
private const int TEMPERATURE_TCP_PORT = 8081; // 温度数据TCP端口 - 修正为热像仪SDK文档中指定的端口
@@ -1125,12 +1161,11 @@ namespace JoyD.Windows.CS.Toprie
// 使用局部变量存储资源
TcpClient localTcpClient = null;
NetworkStream localStream = null;
List<byte> temperatureDataAccumulator = new List<byte>();
List<byte[]> temperatureDataAccumulator = new List<byte[]>();
byte[] buffer = new byte[65536]; // 缓冲区大小
// 定义常量
const int RECEIVE_TIMEOUT = 30000; // 增加到30秒减少因超时导致的断开
const int HEARTBEAT_INTERVAL = 15000; // 心跳间隔15秒
const int MEDIUM_SLEEP_MS = 50;
const int LONG_SLEEP_MS = 2000; // 增加重连等待时间
const int ERROR_SLEEP_MS = 1000; // 增加异常恢复等待时间
@@ -1165,8 +1200,8 @@ namespace JoyD.Windows.CS.Toprie
temperaturePort = TEMPERATURE_TCP_PORT;
}
// 连接管理:当连接不存在已断开时创建新连接
if (localTcpClient == null || !localTcpClient.Connected || localStream == null)
// 连接管理:当连接不存在已断开或检测到连接不可用时创建新连接
if (localTcpClient == null || !IsTcpClientConnected(localTcpClient) || localStream == null)
{
// 清理之前可能存在的连接资源
try
@@ -1200,6 +1235,8 @@ namespace JoyD.Windows.CS.Toprie
ReceiveTimeout = RECEIVE_TIMEOUT,
SendTimeout = RECEIVE_TIMEOUT
};
// 设置接收缓冲区大小
localTcpClient.ReceiveBufferSize = 65536; // 64KB
Log($"正在连接到温度数据端口 {temperaturePort}...");
localTcpClient.Connect(deviceIp, temperaturePort);
@@ -1273,27 +1310,117 @@ namespace JoyD.Windows.CS.Toprie
{
Log("温度接收已暂停,等待恢复");
Thread.Sleep(MEDIUM_SLEEP_MS);
// 在暂停状态下,仍然需要定期检查连接是否有效
if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
{
Log("暂停状态下检测到连接已断开,将在恢复时重建连接");
try
{
if (localStream != null)
{
localStream.Close();
localStream = null;
}
if (localTcpClient != null)
{
localTcpClient.Close();
localTcpClient = null;
}
}
catch (Exception ex)
{
Log($"关闭无效连接时发生异常: {ex.Message}");
}
}
continue;
}
// 发送心跳保持连接
if ((DateTime.Now - lastHeartbeatTime).TotalMilliseconds > HEARTBEAT_INTERVAL)
else
{
// 从暂停状态恢复时,确保连接仍然有效,必要时重新启动数据传输
if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
{
Log("恢复接收时检测到连接无效,需要重建连接");
try
{
if (localStream != null)
{
localStream.Close();
localStream = null;
}
if (localTcpClient != null)
{
localTcpClient.Close();
localTcpClient = null;
}
}
catch (Exception ex)
{
Log($"关闭无效连接时发生异常: {ex.Message}");
}
// 跳出内层循环,回到外层循环重新建立连接
break;
}
// 如果连接有效但数据传输可能已停止,尝试重新发送开始命令
// 这是为了解决暂停后恢复时DataAvailable始终为false的问题
try
{
byte[] heartbeatCommand = Encoding.ASCII.GetBytes("heartbeat\r\n");
localStream.Write(heartbeatCommand, 0, heartbeatCommand.Length);
// 发送开始温度数据传输的命令
byte[] startCommand = Encoding.ASCII.GetBytes("start_temp_transfer\r\n");
localStream.Write(startCommand, 0, startCommand.Length);
localStream.Flush();
lastHeartbeatTime = DateTime.Now;
// 心跳不记录日志以减少日志量
Log("从暂停状态恢复,重新发送开始温度数据传输命令");
}
catch (Exception ex)
{
Log($"发送心跳失败: {ex.Message}");
Log($"重新发送开始命令失败: {ex.Message}");
// 发送失败,可能连接已断开,需要重建连接
try
{
if (localStream != null)
{
localStream.Close();
localStream = null;
}
if (localTcpClient != null)
{
localTcpClient.Close();
localTcpClient = null;
}
}
catch (Exception closeEx)
{
Log($"关闭失败连接时发生异常: {closeEx.Message}");
}
// 跳出内层循环,回到外层循环重新建立连接
break;
}
}
// 使用非阻塞方式检查是否有数据可读
// 先检查连接是否仍然有效
if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
{
Log("检测到连接已断开,准备重建连接");
try
{
if (localStream != null)
{
localStream.Close();
localStream = null;
}
if (localTcpClient != null)
{
localTcpClient.Close();
localTcpClient = null;
}
}
catch (Exception ex)
{
Log($"关闭断开的连接时发生异常: {ex.Message}");
}
continue;
}
if (localStream.DataAvailable)
{
// 有数据可读时进行阻塞读取
@@ -1301,9 +1428,7 @@ namespace JoyD.Windows.CS.Toprie
if (bytesRead > 0)
{
lastReceiveTime = DateTime.Now; // 更新最后接收数据时间
byte[] receivedBytes = new byte[bytesRead];
Array.Copy(buffer, receivedBytes, bytesRead);
Log($"接收到温度数据字节数: {bytesRead}");
Log($"==========================================接收到温度数据字节数: {bytesRead}");
// 根据暂停状态决定是否处理数据
if (isPaused)
@@ -1312,38 +1437,45 @@ namespace JoyD.Windows.CS.Toprie
}
else
{
byte[] receivedBytes = new byte[bytesRead];
Array.Copy(buffer, receivedBytes, bytesRead);
// 同步接收并处理数据
lock (temperatureDataAccumulator)
{
temperatureDataAccumulator.AddRange(receivedBytes);
ProcessReceivedTemperatureData(temperatureDataAccumulator);
}
temperatureDataAccumulator.Add(receivedBytes);
ProcessReceivedTemperatureData(temperatureDataAccumulator);
}
}
else if (bytesRead == 0)
{
// 连接已关闭
Log("远程主机关闭了连接");
// 重置状态标志,下一次循环会创建新连接
lock (_lockObject)
{
// 连接已关闭
Log("远程主机关闭了连接");
_isReceivingTemperatureData = false;
}
// 重置状态标志,下一次循环会创建新连接
lock (_lockObject)
{
_isReceivingTemperatureData = false;
}
// 清理连接资源
try
// 清理连接资源
try
{
if (localStream != null)
{
localStream.Close();
localTcpClient.Close();
localStream = null;
}
if (localTcpClient != null)
{
localTcpClient.Close();
localTcpClient = null;
}
catch {}
localStream = null;
localTcpClient = null;
continue;
}
catch { }
localStream = null;
localTcpClient = null;
continue;
}
}
}
// while循环退出后的处理
}
@@ -1422,9 +1554,9 @@ namespace JoyD.Windows.CS.Toprie
/// 处理接收到的温度数据
/// </summary>
/// <param name="dataAccumulator">累积的温度数据</param>
private void ProcessReceivedTemperatureData(List<byte> dataAccumulator)
private void ProcessReceivedTemperatureData(List<byte[]> dataAccumulator)
{
// 根据TemperatureData类的要求每个温度帧包含9字节头部 + 温度数据
//根据TemperatureData类的要求每个温度帧包含9字节头部 + 温度数据
// 根据注释设备实际提供的数据分辨率应为256x192最终映射到512x384显示
const int HEADER_SIZE = 9; // 9字节头部("+TEMP"+数据长度)
const int WIDTH = 256;