diff --git a/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs b/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs
index 5fe1008..860944d 100644
--- a/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs
+++ b/Windows/CS/Framework4.0/Toprie/Toprie/DeviceManager.cs
@@ -999,6 +999,7 @@ namespace JoyD.Windows.CS.Toprie
try
{
+
lock (_lockObject)
{
_isTemperatureReceivingPaused = true;
@@ -1030,6 +1031,10 @@ namespace JoyD.Windows.CS.Toprie
try
{
+ // 记录调用堆栈,帮助定位问题
+ string callStack = Environment.StackTrace;
+ Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] ResumeTemperatureDataReceiving() - 调用堆栈:\n{callStack}");
+
lock (_lockObject)
{
_isTemperatureReceivingPaused = false;
@@ -1165,106 +1170,74 @@ namespace JoyD.Windows.CS.Toprie
byte[] buffer = new byte[65536]; // 缓冲区大小
// 定义常量
- const int RECEIVE_TIMEOUT = 30000; // 增加到30秒,减少因超时导致的断开
- const int MEDIUM_SLEEP_MS = 50;
- const int LONG_SLEEP_MS = 2000; // 增加重连等待时间
- const int ERROR_SLEEP_MS = 1000; // 增加异常恢复等待时间
+ const int RECEIVE_TIMEOUT = 30000; // 30秒超时
+ const int SLEEP_MS = 1000; // 标准等待时间
+ const int CONNECTION_CHECK_INTERVAL_MS = 5000; // 连接检查间隔5秒
+ const int LONG_SLEEP_MS = 5000; // 长等待时间
+ const int ERROR_SLEEP_MS = 3000; // 错误后等待时间
try
{
// 主循环,持续执行直到收到停止信号
- while (true)
+ while (!ShouldStop())
{
- // 检查停止信号和对象是否已释放
- bool shouldStop = false;
- lock (_lockObject)
- {
- shouldStop = (_stopTemperatureEvent != null && _stopTemperatureEvent.WaitOne(0)) || _isDisposed;
- }
-
- if (shouldStop)
- {
- Log("接收到停止信号或对象已释放,准备退出温度数据接收循环");
- break;
- }
// 获取当前状态和配置
bool isPaused = false;
string deviceIp = null;
- int temperaturePort = 0;
+ int temperaturePort = TEMPERATURE_TCP_PORT;
lock (_lockObject)
{
isPaused = _isTemperatureReceivingPaused;
deviceIp = _deviceIp;
- temperaturePort = TEMPERATURE_TCP_PORT;
}
- // 连接管理:当连接不存在、已断开或检测到连接不可用时创建新连接
- if (localTcpClient == null || !IsTcpClientConnected(localTcpClient) || localStream == null)
+ // 如果连接不存在或已断开,创建新连接
+ if (localTcpClient == null || !IsTcpClientConnected(localTcpClient))
{
+ // 如果处于暂停状态,则Sleep 1秒后继续执行
+ if (isPaused)
+ {
+ Thread.Sleep(SLEEP_MS);
+ continue;
+ }
+
+ // 否则创建一个新的连接实例
+ Log("创建新的温度数据TCP连接...");
+
// 清理之前可能存在的连接资源
- try
- {
- if (localStream != null)
- {
- localStream.Close();
- localStream = null;
- }
- if (localTcpClient != null)
- {
- localTcpClient.Close();
- localTcpClient = null;
- }
- }
- catch (Exception ex)
- {
- Log($"关闭旧连接异常: {ex.Message}");
- }
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
try
{
- // 只有在未暂停状态下才创建连接
- if (!isPaused)
+ // 创建TCP客户端并连接
+ localTcpClient = new TcpClient
{
- Log("创建新的温度数据TCP连接...");
-
- // 创建TCP客户端并连接
- localTcpClient = new TcpClient
- {
- ReceiveTimeout = RECEIVE_TIMEOUT,
- SendTimeout = RECEIVE_TIMEOUT
- };
- // 设置接收缓冲区大小
- localTcpClient.ReceiveBufferSize = 65536; // 64KB
-
- Log($"正在连接到温度数据端口 {temperaturePort}...");
- localTcpClient.Connect(deviceIp, temperaturePort);
- Log("温度数据TCP连接成功");
-
- // 获取网络流
- localStream = localTcpClient.GetStream();
- localStream.ReadTimeout = RECEIVE_TIMEOUT;
-
- // 更新状态标志
- lock (_lockObject)
- {
- _isReceivingTemperatureData = true;
- }
-
- // 发送开始温度数据传输的命令
- byte[] startCommand = Encoding.ASCII.GetBytes("start_temp_transfer\r\n");
- localStream.Write(startCommand, 0, startCommand.Length);
- localStream.Flush();
- Log("已发送开始温度数据传输命令");
- }
- else
+ ReceiveTimeout = RECEIVE_TIMEOUT,
+ SendTimeout = RECEIVE_TIMEOUT,
+ ReceiveBufferSize = 65536 // 64KB
+ };
+
+ Log($"正在连接到温度数据端口 {temperaturePort}...");
+ localTcpClient.Connect(deviceIp, temperaturePort);
+ Log("温度数据TCP连接成功");
+
+ // 获取网络流
+ localStream = localTcpClient.GetStream();
+ localStream.ReadTimeout = RECEIVE_TIMEOUT;
+
+ // 更新状态标志
+ lock (_lockObject)
{
- // 暂停状态下短暂等待后重试
- Log("处于暂停状态,等待后重试连接");
- Thread.Sleep(LONG_SLEEP_MS);
- continue;
+ _isReceivingTemperatureData = true;
}
+
+ // 发送开始温度数据传输的命令
+ byte[] startCommand = Encoding.ASCII.GetBytes("start_temp_transfer\r\n");
+ localStream.Write(startCommand, 0, startCommand.Length);
+ localStream.Flush();
+ Log("已发送开始温度数据传输命令");
}
catch (Exception ex)
{
@@ -1296,41 +1269,77 @@ namespace JoyD.Windows.CS.Toprie
// 记录上次心跳时间和上次接收数据时间
DateTime lastHeartbeatTime = DateTime.Now;
DateTime lastReceiveTime = DateTime.Now;
+ DateTime lastConnectionCheckTime = DateTime.Now;
+ DateTime lastPausedLogTime = DateTime.MinValue;
+ const int PAUSED_LOG_INTERVAL_MS = 30000; // 暂停状态日志间隔30秒
+
+ // 记录上次暂停状态,用于检测状态变化
+ bool lastPaused = false;
+
+ // 初始化lastPaused为当前状态
+ lock (_lockObject)
+ {
+ lastPaused = _isTemperatureReceivingPaused;
+ isPaused = lastPaused;
+ }
// 持续读取温度数据流
while (localTcpClient != null && localTcpClient.Connected)
{
- // 检查是否暂停
- lock (_lockObject)
+ // 每次循环开始时检查是否收到停止信号
+ if (ShouldStop())
{
- isPaused = _isTemperatureReceivingPaused;
+ Log("TCP连接循环中检测到停止信号,准备退出循环");
+ break;
}
+
+ // 检测暂停状态是否发生变化
+ bool currentPaused = IsTemperatureReceivingPaused();
+ if (currentPaused != lastPaused)
+ {
+ if (currentPaused)
+ {
+ Log("温度接收暂停状态变化: 从运行中变为暂停");
+ }
+ else
+ {
+ Log("温度接收暂停状态变化: 从暂停变为运行中");
+ }
+ // 更新lastPaused为当前状态
+ lastPaused = currentPaused;
+ }
+ // 更新isPaused为当前状态供后续使用
+ isPaused = currentPaused;
if (isPaused)
{
- Log("温度接收已暂停,等待恢复");
- Thread.Sleep(MEDIUM_SLEEP_MS);
- // 在暂停状态下,仍然需要定期检查连接是否有效
- if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
+ // 减少暂停状态下的日志记录频率,避免日志过于冗长
+ DateTime currentTime = DateTime.Now;
+ if ((currentTime - lastPausedLogTime).TotalMilliseconds > PAUSED_LOG_INTERVAL_MS)
{
- Log("暂停状态下检测到连接已断开,将在恢复时重建连接");
- try
+ Log("温度接收已暂停,等待恢复");
+ lastPausedLogTime = currentTime;
+ }
+
+ // 在暂停状态的Sleep前检查是否收到停止信号
+ if (ShouldStop())
+ {
+ Log("暂停状态下检测到停止信号,准备退出循环");
+ break;
+ }
+
+ // 根据规范,暂停时Sleep 1秒
+ Thread.Sleep(1000);
+
+ // 在暂停状态下,降低连接检查频率
+ if ((currentTime - lastConnectionCheckTime).TotalMilliseconds > CONNECTION_CHECK_INTERVAL_MS)
+ {
+ if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
{
- if (localStream != null)
- {
- localStream.Close();
- localStream = null;
- }
- if (localTcpClient != null)
- {
- localTcpClient.Close();
- localTcpClient = null;
- }
- }
- catch (Exception ex)
- {
- Log($"关闭无效连接时发生异常: {ex.Message}");
+ Log("暂停状态下检测到连接已断开,将在恢复时重建连接");
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
}
+ lastConnectionCheckTime = currentTime;
}
continue;
}
@@ -1340,23 +1349,7 @@ namespace JoyD.Windows.CS.Toprie
if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
{
Log("恢复接收时检测到连接无效,需要重建连接");
- try
- {
- if (localStream != null)
- {
- localStream.Close();
- localStream = null;
- }
- if (localTcpClient != null)
- {
- localTcpClient.Close();
- localTcpClient = null;
- }
- }
- catch (Exception ex)
- {
- Log($"关闭无效连接时发生异常: {ex.Message}");
- }
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
// 跳出内层循环,回到外层循环重新建立连接
break;
}
@@ -1368,7 +1361,15 @@ namespace JoyD.Windows.CS.Toprie
byte[] startCommand = Encoding.ASCII.GetBytes("start_temp_transfer\r\n");
localStream.Write(startCommand, 0, startCommand.Length);
localStream.Flush();
- Log("从暂停状态恢复,重新发送开始温度数据传输命令");
+
+ // 只有在从暂停状态恢复时(状态从true变为false的瞬间)才记录日志
+ lock (_lockObject)
+ {
+ if (lastPaused && !_isTemperatureReceivingPaused)
+ {
+ Log("从暂停状态恢复,重新发送开始温度数据传输命令");
+ }
+ }
}
catch (Exception ex)
{
@@ -1398,27 +1399,16 @@ namespace JoyD.Windows.CS.Toprie
// 使用非阻塞方式检查是否有数据可读
// 先检查连接是否仍然有效
- if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
+ DateTime now = DateTime.Now;
+ if ((now - lastConnectionCheckTime).TotalMilliseconds > CONNECTION_CHECK_INTERVAL_MS)
{
- Log("检测到连接已断开,准备重建连接");
- try
+ if (localTcpClient != null && !IsTcpClientConnected(localTcpClient))
{
- if (localStream != null)
- {
- localStream.Close();
- localStream = null;
- }
- if (localTcpClient != null)
- {
- localTcpClient.Close();
- localTcpClient = null;
- }
+ Log("检测到连接已断开,准备重建连接");
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
+ continue;
}
- catch (Exception ex)
- {
- Log($"关闭断开的连接时发生异常: {ex.Message}");
- }
- continue;
+ lastConnectionCheckTime = now;
}
if (localStream.DataAvailable)
@@ -1434,6 +1424,8 @@ namespace JoyD.Windows.CS.Toprie
if (isPaused)
{
Log("处于暂停状态,数据已接收但丢弃");
+ // 根据规范,暂停时Sleep 1秒
+ Thread.Sleep(1000);
}
else
{
@@ -1441,7 +1433,15 @@ namespace JoyD.Windows.CS.Toprie
Array.Copy(buffer, receivedBytes, bytesRead);
// 同步接收并处理数据
temperatureDataAccumulator.Add(receivedBytes);
+ // 记录处理开始时间
+ System.Diagnostics.Stopwatch stopwatch = new System.Diagnostics.Stopwatch();
+ stopwatch.Start();
+
ProcessReceivedTemperatureData(temperatureDataAccumulator);
+
+ // 停止计时并记录处理时间
+ stopwatch.Stop();
+ Log($"处理温度数据耗时: {stopwatch.ElapsedMilliseconds}ms");
}
}
else if (bytesRead == 0)
@@ -1456,23 +1456,7 @@ namespace JoyD.Windows.CS.Toprie
}
// 清理连接资源
- try
- {
- if (localStream != null)
- {
- localStream.Close();
- localStream = null;
- }
- if (localTcpClient != null)
- {
- localTcpClient.Close();
- localTcpClient = null;
- }
- }
- catch { }
-
- localStream = null;
- localTcpClient = null;
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
continue;
}
}
@@ -1481,7 +1465,7 @@ namespace JoyD.Windows.CS.Toprie
}
catch (Exception ex)
{
- Log($"接收数据异常: {ex.Message}");
+ Log($"接收数据异常: {ex.Message}, 堆栈: {ex.StackTrace}");
// 更新状态标志
lock (_lockObject)
@@ -1490,93 +1474,220 @@ namespace JoyD.Windows.CS.Toprie
}
// 清理连接资源
- try
- {
- localStream.Close();
- localTcpClient.Close();
- }
- catch {}
-
- localStream = null;
- localTcpClient = null;
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
// 异常后等待一段时间再重试
Thread.Sleep(ERROR_SLEEP_MS);
}
}
- else
- {
- // 没有有效连接,短暂休眠
- Thread.Sleep(MEDIUM_SLEEP_MS);
- }
}
}
- catch (Exception ex)
- {
- Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] ReceiveTemperatureDataWithTcp() - 严重异常: {ex.Message}");
- }
finally
{
Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] ReceiveTemperatureDataWithTcp() - 执行完成");
-
- // 确保状态正确更新
- lock (_lockObject)
- {
- _isReceivingTemperatureData = false;
- }
-
- // 清理资源
- try
- {
- if (localStream != null)
- {
- localStream.Close();
- localStream = null;
- }
- }
- catch {}
-
- try
- {
- if (localTcpClient != null)
- {
- localTcpClient.Close();
- localTcpClient = null;
- }
- }
- catch {}
-
- Log("温度数据接收线程已结束,重置相关状态");
+
+ // 确保状态正确更新
+ lock (_lockObject)
+ {
+ _isReceivingTemperatureData = false;
}
+
+ // 清理资源
+ CleanupConnectionResources(localStream, localTcpClient, out localStream, out localTcpClient);
+
+ Log("温度数据接收线程已结束,重置相关状态");
+ }
}
+ ///
+ /// 检查是否应该停止接收温度数据
+ ///
+ private bool ShouldStop()
+ {
+ lock (_lockObject)
+ {
+ return (_stopTemperatureEvent != null && _stopTemperatureEvent.WaitOne(0)) || _isDisposed;
+ }
+ }
+
+ ///
+ /// 清理连接资源
+ ///
+ private void CleanupConnectionResources(ref NetworkStream stream, ref TcpClient client)
+ {
+ try
+ {
+ if (stream != null)
+ {
+ stream.Close();
+ stream = null;
+ }
+ }
+ catch (Exception ex)
+ {
+ Log($"关闭网络流异常: {ex.Message}");
+ }
+
+ try
+ {
+ if (client != null)
+ {
+ client.Close();
+ client = null;
+ }
+ }
+ catch (Exception ex)
+ {
+ Log($"关闭TCP客户端异常: {ex.Message}");
+ }
+ }
+
+ ///
+ /// 检查温度接收是否处于暂停状态
+ ///
+ private bool IsTemperatureReceivingPaused()
+ {
+ lock (_lockObject)
+ {
+ return _isTemperatureReceivingPaused;
+ }
+ }
+
+ ///
+ /// 设置温度接收状态标志
+ ///
+ private void SetReceivingState(bool isReceiving)
+ {
+ lock (_lockObject)
+ {
+ _isReceivingTemperatureData = isReceiving;
+ }
+ }
+
///
/// 处理接收到的温度数据
///
- /// 累积的温度数据
+ /// 累积的温度数据包列表
private void ProcessReceivedTemperatureData(List dataAccumulator)
{
- //根据TemperatureData类的要求,每个温度帧包含9字节头部 + 温度数据
- // 根据注释,设备实际提供的数据分辨率应为256x192,最终映射到512x384显示
- const int HEADER_SIZE = 9; // 9字节头部("+TEMP"+数据长度)
+ // 头部标识
+ const string HEADER_MARKER = "+TEMP";
const int WIDTH = 256;
const int HEIGHT = 192;
- const int TEMPERATURE_DATA_FRAME_SIZE = HEADER_SIZE + WIDTH * HEIGHT * 2; // 9字节头部 + 每个温度值2字节
+ const int HEADER_SIZE = 9; // 9字节头部("+TEMP"+数据长度)
try
{
- Log($"开始处理温度数据,当前累积数据量: {dataAccumulator.Count} 字节,所需帧大小: {TEMPERATURE_DATA_FRAME_SIZE} 字节");
-
- // 检查是否有足够的数据构成完整的温度数据帧
- while (dataAccumulator.Count >= TEMPERATURE_DATA_FRAME_SIZE)
+ Log($"开始处理温度数据,当前累积数据包数量: {dataAccumulator.Count}");
+ // 开始循环处理列表
+ while (dataAccumulator.Count > 0)
{
- Log($"找到完整的温度数据帧,开始处理");
+ // 从列表中读取第一个数组
+ byte[] currentArray = dataAccumulator[0];
+ Log($"检查第一个数组,长度: {currentArray.Length} 字节");
- // 提取一帧温度数据
- byte[] temperatureFrame = dataAccumulator.GetRange(0, TEMPERATURE_DATA_FRAME_SIZE).ToArray();
- dataAccumulator.RemoveRange(0, TEMPERATURE_DATA_FRAME_SIZE);
+ // 查看是否有头信息
+ int headerIndex = FindHeader(currentArray, HEADER_MARKER);
+
+ if (headerIndex == -1)
+ {
+ // 如果没有头信息,将数组从列表中移除
+ Log("未在数组中找到头部信息,移除该数组");
+ dataAccumulator.RemoveAt(0);
+ // 跳转到循环开始,检查列表是否为空
+ continue;
+ }
- Log($"提取温度数据帧完成,剩余累积数据量: {dataAccumulator.Count} 字节");
+ // 如果头部不在数组的开始位置,需要移除头部之前的无效数据
+ if (headerIndex > 0)
+ {
+ Log($"头部不在数组开始位置,移除前 {headerIndex} 个无效字节");
+ byte[] newArray = new byte[currentArray.Length - headerIndex];
+ Array.Copy(currentArray, headerIndex, newArray, 0, newArray.Length);
+ dataAccumulator[0] = newArray;
+ currentArray = newArray;
+ }
+
+ // 查看头信息中数据长度信息
+ // 确保数组至少包含完整的头部
+ if (currentArray.Length < HEADER_SIZE)
+ {
+ Log("数组长度不足头部大小,退出循环");
+ break;
+ }
+
+ // 从头部解析数据长度
+ int dataLength = CalculateDataLength(currentArray);
+ int totalFrameSize = HEADER_SIZE + dataLength;
+
+ // 检查数组中是否有足够的数据长度
+ while (currentArray.Length < totalFrameSize)
+ {
+ // 如果没有足够的数据长度,看列表中是否有下一个数组
+ if (dataAccumulator.Count <= 1)
+ {
+ // 如果没有,则退出循环
+ Log("数据长度不足,且没有更多数组可以合并,退出循环");
+ break;
+ }
+ else
+ {
+ // 否则将下一个数组合并到当前数组中尾部
+ Log("数据长度不足,合并下一个数组到当前数组尾部");
+ byte[] nextArray = dataAccumulator[1];
+ byte[] mergedArray = new byte[currentArray.Length + nextArray.Length];
+ Array.Copy(currentArray, 0, mergedArray, 0, currentArray.Length);
+ Array.Copy(nextArray, 0, mergedArray, currentArray.Length, nextArray.Length);
+
+ // 更新当前数组和列表
+ dataAccumulator[0] = mergedArray;
+ dataAccumulator.RemoveAt(1);
+ currentArray = mergedArray;
+ Log($"合并后数组长度: {currentArray.Length} 字节");
+ }
+ }
+
+ // 检查数据是否足够(可能因为没有更多数组可以合并而不足)
+ if (currentArray.Length < totalFrameSize)
+ {
+ Log("数据长度仍不足,退出循环等待更多数据");
+ break;
+ }
+
+ // 检查数据长度范围内是否又出现了头信息
+ int nextHeaderIndex = FindHeader(currentArray, HEADER_MARKER, HEADER_SIZE, totalFrameSize);
+ if (nextHeaderIndex != -1)
+ {
+ // 如果有,则将数组中第二个头信息之前的数据移除
+ Log($"在数据长度范围内发现另一个头信息,索引位置: {nextHeaderIndex},移除前面的数据");
+ byte[] newArray = new byte[currentArray.Length - nextHeaderIndex];
+ Array.Copy(currentArray, nextHeaderIndex, newArray, 0, newArray.Length);
+ dataAccumulator[0] = newArray;
+ // 跳转到检查头信息的步骤
+ continue;
+ }
+
+ // 如果没有重复头信息,则将数据长度范围内的数据从数组取出进行处理
+ Log($"数据有效,提取完整帧数据,长度: {totalFrameSize} 字节");
+ byte[] temperatureFrame = new byte[totalFrameSize];
+ Array.Copy(currentArray, 0, temperatureFrame, 0, totalFrameSize);
+
+ // 保留剩余部分到数组中
+ if (currentArray.Length > totalFrameSize)
+ {
+ Log($"保留剩余数据,长度: {currentArray.Length - totalFrameSize} 字节");
+ byte[] remainingBytes = new byte[currentArray.Length - totalFrameSize];
+ Array.Copy(currentArray, totalFrameSize, remainingBytes, 0, remainingBytes.Length);
+ dataAccumulator[0] = remainingBytes;
+ }
+ else
+ {
+ // 如果没有剩余数据,移除当前数组
+ dataAccumulator.RemoveAt(0);
+ }
+
+ // 处理提取出的温度数据帧
+ Log($"成功提取完整温度数据帧,长度: {temperatureFrame.Length} 字节");
// 获取温度补偿值
float compensationValue = GetTemperatureCompensationValue();
@@ -1591,7 +1702,7 @@ namespace JoyD.Windows.CS.Toprie
Log($"温度数据接收事件触发完成");
}
- Log($"温度数据处理完成");
+ Log($"温度数据处理完成,剩余数据包数量: {dataAccumulator.Count}");
}
catch (Exception ex)
{
@@ -1602,6 +1713,97 @@ namespace JoyD.Windows.CS.Toprie
}
}
+ ///
+ /// 在字节数组中查找头部标识
+ ///
+ /// 要搜索的字节数组
+ /// 头部标识字符串
+ /// 头部标识的起始索引,未找到返回-1
+ private int FindHeader(byte[] data, string headerMarker)
+ {
+ byte[] headerBytes = Encoding.ASCII.GetBytes(headerMarker);
+
+ for (int i = 0; i <= data.Length - headerBytes.Length; i++)
+ {
+ bool match = true;
+ for (int j = 0; j < headerBytes.Length; j++)
+ {
+ if (data[i + j] != headerBytes[j])
+ {
+ match = false;
+ break;
+ }
+ }
+ if (match)
+ {
+ return i;
+ }
+ }
+ return -1;
+ }
+
+ ///
+ /// 在字节数组的指定范围内查找头部标识
+ ///
+ /// 要搜索的字节数组
+ /// 头部标识字符串
+ /// 搜索的起始索引
+ /// 搜索的结束索引(不包含)
+ /// 头部标识的起始索引,未找到返回-1
+ private int FindHeader(byte[] data, string headerMarker, int startIndex, int endIndex)
+ {
+ byte[] headerBytes = Encoding.ASCII.GetBytes(headerMarker);
+
+ // 确保参数有效
+ if (startIndex < 0)
+ startIndex = 0;
+ if (endIndex > data.Length)
+ endIndex = data.Length;
+ if (startIndex >= endIndex)
+ return -1;
+
+ // 调整结束索引,确保有足够空间容纳完整的头部标识
+ int adjustedEndIndex = endIndex - headerBytes.Length + 1;
+ if (startIndex >= adjustedEndIndex)
+ return -1;
+
+ for (int i = startIndex; i < adjustedEndIndex; i++)
+ {
+ bool match = true;
+ for (int j = 0; j < headerBytes.Length; j++)
+ {
+ if (data[i + j] != headerBytes[j])
+ {
+ match = false;
+ break;
+ }
+ }
+ if (match)
+ {
+ return i;
+ }
+ }
+ return -1;
+ }
+
+ ///
+ /// 根据头部计算数据长度
+ ///
+ /// 包含头部的字节数组
+ /// 数据长度
+ private int CalculateDataLength(byte[] headerData)
+ {
+ // 这里需要根据实际的头部格式来解析数据长度
+ // 假设头部的第5-8字节包含数据长度信息(4字节整数)
+ // 实际实现需要根据设备的协议规范进行调整
+ if (headerData.Length >= 9) // 确保至少有9字节头部
+ {
+ // 假设数据长度是固定的:256x192分辨率,每个温度值2字节
+ return 256 * 192 * 2;
+ }
+ return 0;
+ }
+
///
/// 触发温度数据接收事件
///
@@ -5759,5 +5961,30 @@ namespace JoyD.Windows.CS.Toprie
// 移除内部的TemperatureData类定义,使用全局的TemperatureData类
#endregion 温度相关辅助类
+
+ ///
+ /// 清理TCP连接资源的辅助方法
+ ///
+ private void CleanupConnectionResources(NetworkStream stream, TcpClient tcpClient, out NetworkStream cleanedStream, out TcpClient cleanedTcpClient)
+ {
+ try
+ {
+ if (stream != null)
+ {
+ stream.Close();
+ }
+ if (tcpClient != null)
+ {
+ tcpClient.Close();
+ }
+ }
+ catch (Exception ex)
+ {
+ Log($"清理连接资源时发生异常: {ex.Message}");
+ }
+
+ cleanedStream = null;
+ cleanedTcpClient = null;
+ }
}
}
\ No newline at end of file