项目基础代码完成
This commit is contained in:
261
Windows/CS/Framework4.0/XCamera/Test/Form1.Designer.cs
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261
Windows/CS/Framework4.0/XCamera/Test/Form1.Designer.cs
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namespace Test
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{
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partial class Form1
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows 窗体设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要修改
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.LedImage = new System.Windows.Forms.PictureBox();
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this.btnInitialize = new System.Windows.Forms.Button();
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this.btnSetConfigFile = new System.Windows.Forms.Button();
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this.btnStartCamera = new System.Windows.Forms.Button();
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this.btnStartCapture = new System.Windows.Forms.Button();
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this.btnDetectLeds = new System.Windows.Forms.Button();
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this.btnGetLedStatuses = new System.Windows.Forms.Button();
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this.btnShowRegionEditor = new System.Windows.Forms.Button();
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this.btnShutdown = new System.Windows.Forms.Button();
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this.btnStopCapture = new System.Windows.Forms.Button();
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this.btnStopCamera = new System.Windows.Forms.Button();
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this.statusStrip1 = new System.Windows.Forms.StatusStrip();
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this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.txtLog = new System.Windows.Forms.TextBox();
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this.lblStatus = new System.Windows.Forms.Label();
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((System.ComponentModel.ISupportInitialize)(this.LedImage)).BeginInit();
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this.statusStrip1.SuspendLayout();
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this.groupBox1.SuspendLayout();
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this.SuspendLayout();
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//
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// LedImage
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//
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this.LedImage.BackColor = System.Drawing.SystemColors.ControlDark;
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this.LedImage.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
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this.LedImage.Location = new System.Drawing.Point(12, 12);
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this.LedImage.Name = "LedImage";
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this.LedImage.Size = new System.Drawing.Size(557, 426);
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this.LedImage.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom;
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this.LedImage.TabIndex = 0;
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this.LedImage.TabStop = false;
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//
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// btnInitialize
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//
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this.btnInitialize.Location = new System.Drawing.Point(608, 38);
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this.btnInitialize.Name = "btnInitialize";
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this.btnInitialize.Size = new System.Drawing.Size(111, 31);
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this.btnInitialize.TabIndex = 1;
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this.btnInitialize.Text = "1. 初始化";
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this.btnInitialize.UseVisualStyleBackColor = true;
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this.btnInitialize.Click += new System.EventHandler(this.btnInitialize_Click);
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//
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// btnSetConfigFile
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//
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this.btnSetConfigFile.Location = new System.Drawing.Point(608, 89);
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this.btnSetConfigFile.Name = "btnSetConfigFile";
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this.btnSetConfigFile.Size = new System.Drawing.Size(111, 31);
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this.btnSetConfigFile.TabIndex = 2;
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this.btnSetConfigFile.Text = "2. 设置配置文件";
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this.btnSetConfigFile.UseVisualStyleBackColor = true;
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this.btnSetConfigFile.Click += new System.EventHandler(this.btnSetConfigFile_Click);
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//
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// btnStartCamera
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//
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this.btnStartCamera.Location = new System.Drawing.Point(608, 140);
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this.btnStartCamera.Name = "btnStartCamera";
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this.btnStartCamera.Size = new System.Drawing.Size(111, 31);
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this.btnStartCamera.TabIndex = 3;
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this.btnStartCamera.Text = "3. 启动摄像头";
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this.btnStartCamera.UseVisualStyleBackColor = true;
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this.btnStartCamera.Click += new System.EventHandler(this.btnStartCamera_Click);
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//
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// btnStartCapture
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//
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this.btnStartCapture.Location = new System.Drawing.Point(608, 191);
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this.btnStartCapture.Name = "btnStartCapture";
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this.btnStartCapture.Size = new System.Drawing.Size(111, 31);
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this.btnStartCapture.TabIndex = 4;
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this.btnStartCapture.Text = "4. 开始捕获";
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this.btnStartCapture.UseVisualStyleBackColor = true;
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this.btnStartCapture.Click += new System.EventHandler(this.btnStartCapture_Click);
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//
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// btnDetectLeds
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//
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this.btnDetectLeds.Location = new System.Drawing.Point(608, 242);
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this.btnDetectLeds.Name = "btnDetectLeds";
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this.btnDetectLeds.Size = new System.Drawing.Size(111, 31);
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this.btnDetectLeds.TabIndex = 5;
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this.btnDetectLeds.Text = "5. LED识别";
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this.btnDetectLeds.UseVisualStyleBackColor = true;
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this.btnDetectLeds.Click += new System.EventHandler(this.btnDetectLeds_Click);
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//
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// btnGetLedStatuses
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//
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this.btnGetLedStatuses.Location = new System.Drawing.Point(608, 293);
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this.btnGetLedStatuses.Name = "btnGetLedStatuses";
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this.btnGetLedStatuses.Size = new System.Drawing.Size(111, 31);
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this.btnGetLedStatuses.TabIndex = 6;
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this.btnGetLedStatuses.Text = "6. 状态查询";
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this.btnGetLedStatuses.UseVisualStyleBackColor = true;
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this.btnGetLedStatuses.Click += new System.EventHandler(this.btnGetLedStatuses_Click);
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//
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// btnShowRegionEditor
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//
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this.btnShowRegionEditor.Location = new System.Drawing.Point(608, 344);
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this.btnShowRegionEditor.Name = "btnShowRegionEditor";
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this.btnShowRegionEditor.Size = new System.Drawing.Size(111, 31);
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this.btnShowRegionEditor.TabIndex = 7;
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this.btnShowRegionEditor.Text = "7. 区域编辑器";
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this.btnShowRegionEditor.UseVisualStyleBackColor = true;
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this.btnShowRegionEditor.Click += new System.EventHandler(this.btnShowRegionEditor_Click);
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//
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// btnShutdown
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//
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this.btnShutdown.Location = new System.Drawing.Point(608, 395);
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this.btnShutdown.Name = "btnShutdown";
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this.btnShutdown.Size = new System.Drawing.Size(111, 31);
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this.btnShutdown.TabIndex = 8;
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this.btnShutdown.Text = "8. 关闭";
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this.btnShutdown.UseVisualStyleBackColor = true;
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this.btnShutdown.Click += new System.EventHandler(this.btnShutdown_Click);
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//
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// btnStopCapture
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//
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this.btnStopCapture.Location = new System.Drawing.Point(725, 191);
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this.btnStopCapture.Name = "btnStopCapture";
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this.btnStopCapture.Size = new System.Drawing.Size(63, 31);
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this.btnStopCapture.TabIndex = 9;
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this.btnStopCapture.Text = "停止";
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this.btnStopCapture.UseVisualStyleBackColor = true;
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this.btnStopCapture.Click += new System.EventHandler(this.btnStopCapture_Click);
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//
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// btnStopCamera
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//
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this.btnStopCamera.Location = new System.Drawing.Point(725, 140);
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this.btnStopCamera.Name = "btnStopCamera";
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this.btnStopCamera.Size = new System.Drawing.Size(63, 31);
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this.btnStopCamera.TabIndex = 10;
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this.btnStopCamera.Text = "停止";
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this.btnStopCamera.UseVisualStyleBackColor = true;
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this.btnStopCamera.Click += new System.EventHandler(this.btnStopCamera_Click);
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//
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// statusStrip1
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//
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this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
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this.toolStripStatusLabel1});
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this.statusStrip1.Location = new System.Drawing.Point(0, 451);
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this.statusStrip1.Name = "statusStrip1";
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this.statusStrip1.Size = new System.Drawing.Size(800, 22);
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this.statusStrip1.TabIndex = 11;
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this.statusStrip1.Text = "statusStrip1";
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//
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// toolStripStatusLabel1
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//
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this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
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this.toolStripStatusLabel1.Size = new System.Drawing.Size(44, 17);
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this.toolStripStatusLabel1.Text = "状态栏";
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.txtLog);
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this.groupBox1.Location = new System.Drawing.Point(12, 444);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(557, 100);
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this.groupBox1.TabIndex = 12;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "日志";
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//
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// txtLog
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//
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this.txtLog.Dock = System.Windows.Forms.DockStyle.Fill;
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this.txtLog.Location = new System.Drawing.Point(3, 17);
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this.txtLog.Multiline = true;
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this.txtLog.Name = "txtLog";
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this.txtLog.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
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this.txtLog.Size = new System.Drawing.Size(551, 80);
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this.txtLog.TabIndex = 0;
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//
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// lblStatus
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//
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this.lblStatus.AutoSize = true;
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this.lblStatus.Font = new System.Drawing.Font("宋体", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.lblStatus.ForeColor = System.Drawing.Color.Red;
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this.lblStatus.Location = new System.Drawing.Point(12, 550);
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this.lblStatus.Name = "lblStatus";
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this.lblStatus.Size = new System.Drawing.Size(96, 12);
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this.lblStatus.TabIndex = 13;
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this.lblStatus.Text = "状态: 未初始化";
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(800, 574);
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this.Controls.Add(this.lblStatus);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.statusStrip1);
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this.Controls.Add(this.btnStopCamera);
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this.Controls.Add(this.btnStopCapture);
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this.Controls.Add(this.btnShutdown);
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this.Controls.Add(this.btnShowRegionEditor);
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this.Controls.Add(this.btnGetLedStatuses);
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this.Controls.Add(this.btnDetectLeds);
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this.Controls.Add(this.btnStartCapture);
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this.Controls.Add(this.btnStartCamera);
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this.Controls.Add(this.btnSetConfigFile);
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this.Controls.Add(this.btnInitialize);
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this.Controls.Add(this.LedImage);
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this.Name = "Form1";
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this.Text = "XCamera LED灯识别测试程序";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.Form1_FormClosing);
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((System.ComponentModel.ISupportInitialize)(this.LedImage)).EndInit();
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this.statusStrip1.ResumeLayout(false);
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this.statusStrip1.PerformLayout();
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this.groupBox1.ResumeLayout(false);
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this.groupBox1.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.PictureBox LedImage;
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private System.Windows.Forms.Button btnInitialize;
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private System.Windows.Forms.Button btnSetConfigFile;
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private System.Windows.Forms.Button btnStartCamera;
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private System.Windows.Forms.Button btnStartCapture;
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private System.Windows.Forms.Button btnDetectLeds;
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private System.Windows.Forms.Button btnGetLedStatuses;
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private System.Windows.Forms.Button btnShowRegionEditor;
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private System.Windows.Forms.Button btnShutdown;
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private System.Windows.Forms.Button btnStopCapture;
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private System.Windows.Forms.Button btnStopCamera;
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private System.Windows.Forms.StatusStrip statusStrip1;
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private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.TextBox txtLog;
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private System.Windows.Forms.Label lblStatus;
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}
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}
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567
Windows/CS/Framework4.0/XCamera/Test/Form1.cs
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567
Windows/CS/Framework4.0/XCamera/Test/Form1.cs
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@@ -0,0 +1,567 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using XCamera;
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using XCamera.Models;
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namespace Test
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{
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public partial class Form1 : Form
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{
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private bool _isInitialized = false;
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private bool _isConnected = false;
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private bool _isCapturing = false;
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private Thread _captureThread;
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private bool _shouldStopCapture = false;
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public Form1()
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{
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InitializeComponent();
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InitializeEvents();
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UpdateUI();
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}
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/// <summary>
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/// 初始化事件处理
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/// </summary>
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private void InitializeEvents()
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{
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// 订阅XCamera事件
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XCamera.LedStatusUpdated += OnLedStatusUpdated;
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XCamera.ConnectionStateChanged += OnConnectionStateChanged;
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XCamera.CaptureStateChanged += OnCaptureStateChanged;
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XCamera.ErrorOccurred += OnErrorOccurred;
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}
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/// <summary>
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/// 1. 初始化
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/// </summary>
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private void btnInitialize_Click(object sender, EventArgs e)
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{
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try
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{
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LogMessage("正在初始化...");
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// 使用默认配置文件路径
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string configPath = System.IO.Path.Combine(Application.StartupPath, "config", "sample_config.json");
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if (XCamera.Initialize(configPath))
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{
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_isInitialized = true;
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LogMessage("初始化成功!");
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// 显示配置信息
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var config = XCamera.GetCurrentConfig();
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if (config != null)
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{
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LogMessage($"摄像头IP: {config.IpAddress}");
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LogMessage($"TCP端口: {config.TcpPort}");
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LogMessage($"LED区域数: {config.LedRegions.Count}");
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}
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}
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else
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{
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LogMessage("初始化失败!");
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}
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}
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catch (Exception ex)
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{
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LogMessage($"初始化错误: {ex.Message}");
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}
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UpdateUI();
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}
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/// <summary>
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/// 2. 设置配置文件路径
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/// </summary>
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private void btnSetConfigFile_Click(object sender, EventArgs e)
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{
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try
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{
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using (OpenFileDialog openFileDialog = new OpenFileDialog())
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{
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openFileDialog.Filter = "JSON文件|*.json|所有文件|*.*";
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openFileDialog.Title = "选择配置文件";
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if (openFileDialog.ShowDialog() == DialogResult.OK)
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{
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LogMessage($"正在加载配置文件: {openFileDialog.FileName}");
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if (XCamera.SetConfigFile(openFileDialog.FileName))
|
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{
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LogMessage("配置文件加载成功!");
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||||
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||||
// 显示配置信息
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var config = XCamera.GetCurrentConfig();
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if (config != null)
|
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{
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LogMessage($"摄像头IP: {config.IpAddress}");
|
||||
LogMessage($"LED区域数: {config.LedRegions.Count}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMessage("配置文件加载失败!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"配置文件加载错误: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
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/// 3. 启动摄像头
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/// </summary>
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||||
private void btnStartCamera_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
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||||
if (!_isInitialized)
|
||||
{
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||||
LogMessage("请先初始化!");
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage("正在启动摄像头...");
|
||||
|
||||
if (XCamera.StartCamera())
|
||||
{
|
||||
LogMessage("摄像头启动成功!");
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMessage("摄像头启动失败!");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"启动摄像头错误: {ex.Message}");
|
||||
}
|
||||
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 4. 开始捕获图像
|
||||
/// </summary>
|
||||
private void btnStartCapture_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_isConnected)
|
||||
{
|
||||
LogMessage("请先连接摄像头!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_isCapturing)
|
||||
{
|
||||
LogMessage("已经在捕获中!");
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage("正在开始捕获图像...");
|
||||
|
||||
if (XCamera.StartCapture(1000)) // 1秒间隔
|
||||
{
|
||||
LogMessage("开始捕获图像成功!");
|
||||
}
|
||||
else
|
||||
{
|
||||
LogMessage("开始捕获图像失败!");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"开始捕获错误: {ex.Message}");
|
||||
}
|
||||
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 5. LED灯识别
|
||||
/// </summary>
|
||||
private void btnDetectLeds_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_isConnected)
|
||||
{
|
||||
LogMessage("请先连接摄像头!");
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage("正在识别LED灯...");
|
||||
|
||||
var statuses = XCamera.DetectLeds();
|
||||
LogMessage($"检测到 {statuses.Count} 个LED灯:");
|
||||
|
||||
foreach (var status in statuses)
|
||||
{
|
||||
LogMessage($" {status.GetStatusDescription()}");
|
||||
}
|
||||
|
||||
// 显示图像(如果有的话)
|
||||
DisplayLedImage(statuses);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"LED识别错误: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 6. 状态查询
|
||||
/// </summary>
|
||||
private void btnGetLedStatuses_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_isConnected)
|
||||
{
|
||||
LogMessage("请先连接摄像头!");
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage("正在查询LED状态...");
|
||||
|
||||
var statuses = XCamera.GetLedStatuses();
|
||||
LogMessage($"当前LED状态 ({statuses.Count} 个):");
|
||||
|
||||
foreach (var status in statuses)
|
||||
{
|
||||
LogMessage($" {status.GetStatusDescription()}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"状态查询错误: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 7. 区域设置窗口
|
||||
/// </summary>
|
||||
private void btnShowRegionEditor_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
LogMessage("正在打开区域编辑器...");
|
||||
XCamera.ShowRegionEditor();
|
||||
LogMessage("区域编辑器已关闭");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"区域编辑器错误: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 8. 资源释放
|
||||
/// </summary>
|
||||
private void btnShutdown_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
LogMessage("正在释放资源...");
|
||||
|
||||
if (_isCapturing)
|
||||
{
|
||||
XCamera.StopCapture();
|
||||
}
|
||||
|
||||
if (_isConnected)
|
||||
{
|
||||
XCamera.StopCamera();
|
||||
}
|
||||
|
||||
XCamera.Shutdown();
|
||||
|
||||
_isInitialized = false;
|
||||
_isConnected = false;
|
||||
_isCapturing = false;
|
||||
|
||||
LogMessage("资源已释放");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"资源释放错误: {ex.Message}");
|
||||
}
|
||||
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止捕获
|
||||
/// </summary>
|
||||
private void btnStopCapture_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_isCapturing)
|
||||
{
|
||||
LogMessage("当前未在捕获中!");
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage("正在停止捕获...");
|
||||
XCamera.StopCapture();
|
||||
LogMessage("捕获已停止");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"停止捕获错误: {ex.Message}");
|
||||
}
|
||||
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 停止摄像头
|
||||
/// </summary>
|
||||
private void btnStopCamera_Click(object sender, EventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (!_isConnected)
|
||||
{
|
||||
LogMessage("摄像头未连接!");
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage("正在停止摄像头...");
|
||||
|
||||
if (_isCapturing)
|
||||
{
|
||||
XCamera.StopCapture();
|
||||
}
|
||||
|
||||
XCamera.StopCamera();
|
||||
LogMessage("摄像头已停止");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
LogMessage($"停止摄像头错误: {ex.Message}");
|
||||
}
|
||||
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// LED状态更新事件处理
|
||||
/// </summary>
|
||||
private void OnLedStatusUpdated(object sender, LedStatusEventArgs e)
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action<object, LedStatusEventArgs>(OnLedStatusUpdated), sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage($"[{DateTime.Now:HH:mm:ss.fff}] LED状态更新:");
|
||||
foreach (var status in e.Statuses)
|
||||
{
|
||||
LogMessage($" {status.GetStatusDescription()}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 连接状态变更事件处理
|
||||
/// </summary>
|
||||
private void OnConnectionStateChanged(object sender, ConnectionStateEventArgs e)
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action<object, ConnectionStateEventArgs>(OnConnectionStateChanged), sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
_isConnected = e.IsConnected;
|
||||
LogMessage($"[{DateTime.Now:HH:mm:ss.fff}] 摄像头连接状态: {(e.IsConnected ? "已连接" : "已断开")}");
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 捕获状态变更事件处理
|
||||
/// </summary>
|
||||
private void OnCaptureStateChanged(object sender, CaptureStateEventArgs e)
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action<object, CaptureStateEventArgs>(OnCaptureStateChanged), sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
_isCapturing = e.IsCapturing;
|
||||
LogMessage($"[{DateTime.Now:HH:mm:ss.fff}] 图像捕获状态: {(e.IsCapturing ? "开始捕获" : "停止捕获")}");
|
||||
UpdateUI();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 错误事件处理
|
||||
/// </summary>
|
||||
private void OnErrorOccurred(object sender, ErrorEventArgs e)
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action<object, ErrorEventArgs>(OnErrorOccurred), sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
LogMessage($"[{DateTime.Now:HH:mm:ss.fff}] 错误: {e.ErrorMessage}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 日志消息
|
||||
/// </summary>
|
||||
private void LogMessage(string message)
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action<string>(LogMessage), message);
|
||||
return;
|
||||
}
|
||||
|
||||
string timestamp = DateTime.Now.ToString("HH:mm:ss.fff");
|
||||
txtLog.AppendText($"[{timestamp}] {message}" + Environment.NewLine);
|
||||
txtLog.ScrollToCaret();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 显示LED图像
|
||||
/// </summary>
|
||||
private void DisplayLedImage(List<LedStatus> statuses)
|
||||
{
|
||||
// 这里可以添加显示LED图像的逻辑
|
||||
// 例如:在PictureBox中绘制LED状态的可视化表示
|
||||
|
||||
if (statuses.Count > 0)
|
||||
{
|
||||
// 创建简单的可视化表示
|
||||
Bitmap bitmap = new Bitmap(LedImage.Width, LedImage.Height);
|
||||
using (Graphics g = Graphics.FromImage(bitmap))
|
||||
{
|
||||
g.Clear(Color.Black);
|
||||
|
||||
int ledCount = statuses.Count;
|
||||
int ledWidth = LedImage.Width / Math.Max(ledCount, 1);
|
||||
int ledHeight = LedImage.Height / 2;
|
||||
|
||||
for (int i = 0; i < statuses.Count; i++)
|
||||
{
|
||||
var status = statuses[i];
|
||||
Rectangle ledRect = new Rectangle(i * ledWidth + 10, LedImage.Height / 4, ledWidth - 20, ledHeight);
|
||||
|
||||
// 根据状态设置颜色
|
||||
Color ledColor = GetLedColor(status);
|
||||
using (Brush brush = new SolidBrush(ledColor))
|
||||
{
|
||||
g.FillEllipse(brush, ledRect);
|
||||
}
|
||||
|
||||
// 绘制标签
|
||||
using (Font font = new Font("Arial", 8))
|
||||
using (Brush textBrush = new SolidBrush(Color.White))
|
||||
{
|
||||
string label = $"{status.RegionName}\n{status.State}";
|
||||
g.DrawString(label, font, textBrush, ledRect.X, ledRect.Bottom + 5);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
LedImage.Image = bitmap;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取LED颜色
|
||||
/// </summary>
|
||||
private Color GetLedColor(LedStatus status)
|
||||
{
|
||||
if (status.State == LedState.Off)
|
||||
return Color.Gray;
|
||||
|
||||
switch (status.DetectedColor)
|
||||
{
|
||||
case LedColor.Red:
|
||||
return status.IsBlinking ? Color.Pink : Color.Red;
|
||||
case LedColor.Yellow:
|
||||
return status.IsBlinking ? Color.LightYellow : Color.Yellow;
|
||||
case LedColor.Blue:
|
||||
return status.IsBlinking ? Color.LightBlue : Color.Blue;
|
||||
case LedColor.Green:
|
||||
return status.IsBlinking ? Color.LightGreen : Color.Green;
|
||||
default:
|
||||
return Color.DarkGray;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新UI状态
|
||||
/// </summary>
|
||||
private void UpdateUI()
|
||||
{
|
||||
btnInitialize.Enabled = !_isInitialized;
|
||||
btnSetConfigFile.Enabled = _isInitialized;
|
||||
btnStartCamera.Enabled = _isInitialized && !_isConnected;
|
||||
btnStopCamera.Enabled = _isConnected;
|
||||
btnStartCapture.Enabled = _isConnected && !_isCapturing;
|
||||
btnStopCapture.Enabled = _isCapturing;
|
||||
btnDetectLeds.Enabled = _isConnected;
|
||||
btnGetLedStatuses.Enabled = _isConnected;
|
||||
btnShowRegionEditor.Enabled = _isInitialized;
|
||||
btnShutdown.Enabled = _isInitialized;
|
||||
|
||||
// 更新状态标签
|
||||
if (_isCapturing)
|
||||
lblStatus.Text = "状态: 正在捕获";
|
||||
else if (_isConnected)
|
||||
lblStatus.Text = "状态: 已连接";
|
||||
else if (_isInitialized)
|
||||
lblStatus.Text = "状态: 已初始化";
|
||||
else
|
||||
lblStatus.Text = "状态: 未初始化";
|
||||
|
||||
lblStatus.ForeColor = _isConnected ? Color.Green : Color.Red;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 窗体关闭事件
|
||||
/// </summary>
|
||||
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 确保释放资源
|
||||
if (_isCapturing)
|
||||
{
|
||||
XCamera.StopCapture();
|
||||
}
|
||||
|
||||
if (_isConnected)
|
||||
{
|
||||
XCamera.StopCamera();
|
||||
}
|
||||
|
||||
if (_isInitialized)
|
||||
{
|
||||
XCamera.Shutdown();
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// 忽略关闭时的错误
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
120
Windows/CS/Framework4.0/XCamera/Test/Form1.resx
Normal file
120
Windows/CS/Framework4.0/XCamera/Test/Form1.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
21
Windows/CS/Framework4.0/XCamera/Test/Program.cs
Normal file
21
Windows/CS/Framework4.0/XCamera/Test/Program.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace Test
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 应用程序的主入口点。
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("Test")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Test")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2026")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("8d4ae4b2-086d-476f-8434-949361bda8d8")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
// 可以指定所有值,也可以使用以下所示的 "*" 预置版本号和修订号
|
||||
// 方法是按如下所示使用“*”: :
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
71
Windows/CS/Framework4.0/XCamera/Test/Properties/Resources.Designer.cs
generated
Normal file
71
Windows/CS/Framework4.0/XCamera/Test/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Test.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 覆盖当前线程的 CurrentUICulture 属性
|
||||
/// 使用此强类型的资源类的资源查找。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
Windows/CS/Framework4.0/XCamera/Test/Properties/Resources.resx
Normal file
117
Windows/CS/Framework4.0/XCamera/Test/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
30
Windows/CS/Framework4.0/XCamera/Test/Properties/Settings.Designer.cs
generated
Normal file
30
Windows/CS/Framework4.0/XCamera/Test/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace Test.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
78
Windows/CS/Framework4.0/XCamera/Test/Test.csproj
Normal file
78
Windows/CS/Framework4.0/XCamera/Test/Test.csproj
Normal file
@@ -0,0 +1,78 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{8D4AE4B2-086D-476F-8434-949361BDA8D8}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Test</RootNamespace>
|
||||
<AssemblyName>Test</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
136
Windows/CS/Framework4.0/XCamera/TestApp/Program.cs
Normal file
136
Windows/CS/Framework4.0/XCamera/TestApp/Program.cs
Normal file
@@ -0,0 +1,136 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using XCamera;
|
||||
using XCamera.Models;
|
||||
|
||||
namespace XCamera.TestApp
|
||||
{
|
||||
/// <summary>
|
||||
/// XCamera库简单测试程序
|
||||
/// </summary>
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("XCamera LED灯识别库测试程序");
|
||||
Console.WriteLine("==========================================");
|
||||
|
||||
try
|
||||
{
|
||||
// 订阅事件
|
||||
XCamera.LedStatusUpdated += OnLedStatusUpdated;
|
||||
XCamera.ConnectionStateChanged += OnConnectionStateChanged;
|
||||
XCamera.ErrorOccurred += OnErrorOccurred;
|
||||
|
||||
// 1. 初始化
|
||||
Console.WriteLine("正在初始化...");
|
||||
if (!XCamera.Initialize("config\\sample_config.json"))
|
||||
{
|
||||
Console.WriteLine("初始化失败!");
|
||||
return;
|
||||
}
|
||||
Console.WriteLine("初始化成功!");
|
||||
|
||||
// 显示当前配置
|
||||
var config = XCamera.GetCurrentConfig();
|
||||
if (config != null)
|
||||
{
|
||||
Console.WriteLine($"摄像头IP: {config.IpAddress}");
|
||||
Console.WriteLine($"TCP端口: {config.TcpPort}");
|
||||
Console.WriteLine($"LED区域数: {config.LedRegions.Count}");
|
||||
}
|
||||
|
||||
// 2. 启动摄像头
|
||||
Console.WriteLine("正在启动摄像头...");
|
||||
if (!XCamera.StartCamera())
|
||||
{
|
||||
Console.WriteLine("启动摄像头失败!");
|
||||
return;
|
||||
}
|
||||
Console.WriteLine("摄像头启动成功!");
|
||||
|
||||
// 3. 手动检测一次LED状态
|
||||
Console.WriteLine("正在检测LED状态...");
|
||||
var statuses = XCamera.DetectLeds();
|
||||
Console.WriteLine($"检测到 {statuses.Count} 个LED灯:");
|
||||
foreach (var status in statuses)
|
||||
{
|
||||
Console.WriteLine($" {status.GetStatusDescription()}");
|
||||
}
|
||||
|
||||
// 4. 开始循环捕获(可选)
|
||||
Console.WriteLine("\n是否开始循环捕获? (y/n)");
|
||||
string response = Console.ReadLine();
|
||||
|
||||
if (response.ToLower() == "y")
|
||||
{
|
||||
Console.WriteLine("开始循环捕获,按任意键停止...");
|
||||
XCamera.StartCapture(2000); // 2秒间隔
|
||||
|
||||
// 等待用户输入
|
||||
Console.ReadKey();
|
||||
|
||||
XCamera.StopCapture();
|
||||
Console.WriteLine("停止捕获");
|
||||
}
|
||||
|
||||
// 5. 显示区域编辑器(可选)
|
||||
Console.WriteLine("\n是否显示区域编辑器? (y/n)");
|
||||
response = Console.ReadLine();
|
||||
|
||||
if (response.ToLower() == "y")
|
||||
{
|
||||
Console.WriteLine("显示区域编辑器...");
|
||||
XCamera.ShowRegionEditor();
|
||||
}
|
||||
|
||||
// 6. 关闭资源
|
||||
Console.WriteLine("正在关闭资源...");
|
||||
XCamera.Shutdown();
|
||||
Console.WriteLine("资源已释放");
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"程序异常: {ex.Message}");
|
||||
Console.WriteLine($"堆栈跟踪: {ex.StackTrace}");
|
||||
}
|
||||
finally
|
||||
{
|
||||
XCamera.Shutdown();
|
||||
}
|
||||
|
||||
Console.WriteLine("\n测试程序结束,按任意键退出...");
|
||||
Console.ReadKey();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// LED状态更新事件处理
|
||||
/// </summary>
|
||||
private static void OnLedStatusUpdated(object sender, LedStatusEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"[{DateTime.Now:HH:mm:ss.fff}] LED状态更新:");
|
||||
foreach (var status in e.Statuses)
|
||||
{
|
||||
Console.WriteLine($" {status.GetStatusDescription()}");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 连接状态变更事件处理
|
||||
/// </summary>
|
||||
private static void OnConnectionStateChanged(object sender, ConnectionStateEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"[{DateTime.Now:HH:mm:ss.fff}] 摄像头连接状态: {(e.IsConnected ? "已连接" : "已断开")}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 错误事件处理
|
||||
/// </summary>
|
||||
private static void OnErrorOccurred(object sender, ErrorEventArgs e)
|
||||
{
|
||||
Console.WriteLine($"[{DateTime.Now:HH:mm:ss.fff}] 错误: {e.ErrorMessage}");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("XCamera.TestApp")]
|
||||
[assembly: AssemblyDescription("XCamera库测试程序")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("JoyD")]
|
||||
[assembly: AssemblyProduct("XCamera.TestApp")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2024")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
|
||||
[assembly: Guid("c9d8e7f6-5b4a-4c3d-8e2f-1a0b9c8d7e6f")]
|
||||
|
||||
// 程序集的版本信息由下列四个值组成: 1.0.0.0
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用"生成号"和"修订号"的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
65
Windows/CS/Framework4.0/XCamera/TestApp/TestApp.csproj
Normal file
65
Windows/CS/Framework4.0/XCamera/TestApp/TestApp.csproj
Normal file
@@ -0,0 +1,65 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{C9D8E7F6-5B4A-4C3D-8E2F-1A0B9C8D7E6F}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>XCamera.TestApp</RootNamespace>
|
||||
<AssemblyName>XCamera.TestApp</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\XCamera\XCamera.csproj">
|
||||
<Project>{B8E762E5-4A3B-4F7D-9C2E-8F3A7B9C5D1E}</Project>
|
||||
<Name>XCamera</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\XCamera\config\sample_config.json">
|
||||
<Link>config\sample_config.json</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="..\XCamera\lib\XCloudSDK\XCloudSDK.dll">
|
||||
<Link>XCloudSDK.dll</Link>
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
@@ -4,6 +4,8 @@ VisualStudioVersion = 15.0.36617.4
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "XCamera", "XCamera\XCamera.csproj", "{B8E762E5-4A3B-4F7D-9C2E-8F3A7B9C5D1E}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Test", "Test\Test.csproj", "{8D4AE4B2-086D-476F-8434-949361BDA8D8}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -14,6 +16,10 @@ Global
|
||||
{B8E762E5-4A3B-4F7D-9C2E-8F3A7B9C5D1E}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B8E762E5-4A3B-4F7D-9C2E-8F3A7B9C5D1E}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B8E762E5-4A3B-4F7D-9C2E-8F3A7B9C5D1E}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{8D4AE4B2-086D-476F-8434-949361BDA8D8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{8D4AE4B2-086D-476F-8434-949361BDA8D8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{8D4AE4B2-086D-476F-8434-949361BDA8D8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{8D4AE4B2-086D-476F-8434-949361BDA8D8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
@@ -39,7 +39,6 @@
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -54,6 +53,7 @@
|
||||
<Compile Include="src\Models\LedRegion.cs" />
|
||||
<Compile Include="src\Models\CameraConfig.cs" />
|
||||
<Compile Include="src\Models\LedStatus.cs" />
|
||||
<Compile Include="src\Models\EventArgs.cs" />
|
||||
<Compile Include="src\Vision\ImageProcessor.cs" />
|
||||
<Compile Include="src\Vision\LedDetector.cs" />
|
||||
<Compile Include="src\UI\RegionEditorForm.cs">
|
||||
|
||||
@@ -24,12 +24,12 @@ namespace XCamera.Core
|
||||
/// <summary>
|
||||
/// 连接状态变更事件
|
||||
/// </summary>
|
||||
public event EventHandler<bool> ConnectionStateChanged;
|
||||
public event EventHandler ConnectionStateChanged;
|
||||
|
||||
/// <summary>
|
||||
/// 播放状态变更事件
|
||||
/// </summary>
|
||||
public event EventHandler<bool> PlayStateChanged;
|
||||
public event EventHandler PlayStateChanged;
|
||||
|
||||
/// <summary>
|
||||
/// 是否已连接
|
||||
@@ -141,12 +141,12 @@ namespace XCamera.Core
|
||||
_isConnected = true;
|
||||
}
|
||||
|
||||
OnConnectionStateChanged(true);
|
||||
OnConnectionStateChanged();
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
OnConnectionStateChanged(false);
|
||||
OnConnectionStateChanged();
|
||||
throw new Exception($"连接摄像头失败: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
@@ -183,7 +183,7 @@ namespace XCamera.Core
|
||||
_isConnected = false;
|
||||
}
|
||||
|
||||
OnConnectionStateChanged(false);
|
||||
OnConnectionStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -228,12 +228,12 @@ namespace XCamera.Core
|
||||
_isPlaying = true;
|
||||
}
|
||||
|
||||
OnPlayStateChanged(true);
|
||||
OnPlayStateChanged();
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
OnPlayStateChanged(false);
|
||||
OnPlayStateChanged();
|
||||
throw new Exception($"开始实时预览失败: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
@@ -261,7 +261,7 @@ namespace XCamera.Core
|
||||
_playHandle = -1;
|
||||
}
|
||||
|
||||
OnPlayStateChanged(false);
|
||||
OnPlayStateChanged();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
@@ -431,17 +431,17 @@ namespace XCamera.Core
|
||||
/// <summary>
|
||||
/// 触发连接状态变更事件
|
||||
/// </summary>
|
||||
private void OnConnectionStateChanged(bool connected)
|
||||
private void OnConnectionStateChanged()
|
||||
{
|
||||
ConnectionStateChanged?.Invoke(this, connected);
|
||||
ConnectionStateChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 触发播放状态变更事件
|
||||
/// </summary>
|
||||
private void OnPlayStateChanged(bool playing)
|
||||
private void OnPlayStateChanged()
|
||||
{
|
||||
PlayStateChanged?.Invoke(this, playing);
|
||||
PlayStateChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -2,7 +2,6 @@ using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using Newtonsoft.Json;
|
||||
using XCamera.Models;
|
||||
|
||||
namespace XCamera.Core
|
||||
@@ -19,7 +18,7 @@ namespace XCamera.Core
|
||||
/// <summary>
|
||||
/// 配置变更事件
|
||||
/// </summary>
|
||||
public event EventHandler<CameraConfig> ConfigChanged;
|
||||
public event EventHandler ConfigChanged;
|
||||
|
||||
/// <summary>
|
||||
/// 当前配置
|
||||
@@ -77,7 +76,9 @@ namespace XCamera.Core
|
||||
}
|
||||
|
||||
string jsonContent = File.ReadAllText(configFilePath, Encoding.UTF8);
|
||||
var config = JsonConvert.DeserializeObject<CameraConfig>(jsonContent);
|
||||
|
||||
// 简单的JSON解析(不使用Newtonsoft.Json)
|
||||
var config = ParseJsonConfig(jsonContent);
|
||||
|
||||
if (config == null || !config.IsValid)
|
||||
{
|
||||
@@ -90,7 +91,7 @@ namespace XCamera.Core
|
||||
_configFilePath = configFilePath;
|
||||
}
|
||||
|
||||
OnConfigChanged(config);
|
||||
OnConfigChanged();
|
||||
return true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -124,7 +125,7 @@ namespace XCamera.Core
|
||||
configToSave = _config;
|
||||
}
|
||||
|
||||
string jsonContent = JsonConvert.SerializeObject(configToSave, Formatting.Indented);
|
||||
string jsonContent = SerializeConfig(configToSave);
|
||||
|
||||
// 确保目录存在
|
||||
string directory = Path.GetDirectoryName(targetPath);
|
||||
@@ -164,7 +165,7 @@ namespace XCamera.Core
|
||||
_config = newConfig;
|
||||
}
|
||||
|
||||
OnConfigChanged(newConfig);
|
||||
OnConfigChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -186,7 +187,7 @@ namespace XCamera.Core
|
||||
}
|
||||
}
|
||||
|
||||
OnConfigChanged(_config);
|
||||
OnConfigChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -215,7 +216,7 @@ namespace XCamera.Core
|
||||
}
|
||||
}
|
||||
|
||||
OnConfigChanged(_config);
|
||||
OnConfigChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -236,7 +237,7 @@ namespace XCamera.Core
|
||||
|
||||
if (removed)
|
||||
{
|
||||
OnConfigChanged(_config);
|
||||
OnConfigChanged();
|
||||
}
|
||||
|
||||
return removed;
|
||||
@@ -269,7 +270,7 @@ namespace XCamera.Core
|
||||
}
|
||||
}
|
||||
|
||||
OnConfigChanged(_config);
|
||||
OnConfigChanged();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -296,6 +297,163 @@ namespace XCamera.Core
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 简单的JSON解析(兼容.NET Framework 4.0)
|
||||
/// </summary>
|
||||
private CameraConfig ParseJsonConfig(string jsonContent)
|
||||
{
|
||||
try
|
||||
{
|
||||
var config = new CameraConfig();
|
||||
|
||||
// 简单的JSON解析实现
|
||||
// 这里使用基本的字符串解析,实际项目中建议使用Newtonsoft.Json
|
||||
|
||||
// 提取IP地址
|
||||
var ipMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""IpAddress""\s*:\s*""([^""]+)""");
|
||||
if (ipMatch.Success) config.IpAddress = ipMatch.Groups[1].Value;
|
||||
|
||||
// 提取端口
|
||||
var tcpPortMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""TcpPort""\s*:\s*(\d+)");
|
||||
if (tcpPortMatch.Success) config.TcpPort = int.Parse(tcpPortMatch.Groups[1].Value);
|
||||
|
||||
var httpPortMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""HttpPort""\s*:\s*(\d+)");
|
||||
if (httpPortMatch.Success) config.HttpPort = int.Parse(httpPortMatch.Groups[1].Value);
|
||||
|
||||
var onvifPortMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""OnvifPort""\s*:\s*(\d+)");
|
||||
if (onvifPortMatch.Success) config.OnvifPort = int.Parse(onvifPortMatch.Groups[1].Value);
|
||||
|
||||
// 提取用户名和密码
|
||||
var usernameMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""Username""\s*:\s*""([^""]+)""");
|
||||
if (usernameMatch.Success) config.Username = usernameMatch.Groups[1].Value;
|
||||
|
||||
var passwordMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""Password""\s*:\s*""([^""]*)""");
|
||||
if (passwordMatch.Success) config.Password = passwordMatch.Groups[1].Value;
|
||||
|
||||
// 提取通道
|
||||
var channelMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""Channel""\s*:\s*(\d+)");
|
||||
if (channelMatch.Success) config.Channel = int.Parse(channelMatch.Groups[1].Value);
|
||||
|
||||
// 提取LED区域
|
||||
var ledRegionsMatch = System.Text.RegularExpressions.Regex.Match(jsonContent, @"""LedRegions""\s*:\s*\[([^\]]+)\]");
|
||||
if (ledRegionsMatch.Success)
|
||||
{
|
||||
var regionsContent = ledRegionsMatch.Groups[1].Value;
|
||||
var regionMatches = System.Text.RegularExpressions.Regex.Matches(regionsContent, @"\{([^}]+)\}");
|
||||
|
||||
foreach (System.Text.RegularExpressions.Match regionMatch in regionMatches)
|
||||
{
|
||||
var region = ParseLedRegion(regionMatch.Groups[1].Value);
|
||||
if (region != null)
|
||||
{
|
||||
config.LedRegions.Add(region);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return config;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new Exception($"JSON解析失败: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 解析LED区域
|
||||
/// </summary>
|
||||
private LedRegion ParseLedRegion(string regionContent)
|
||||
{
|
||||
try
|
||||
{
|
||||
var region = new LedRegion();
|
||||
|
||||
// 提取ID
|
||||
var idMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""Id""\s*:\s*""([^""]+)""");
|
||||
if (idMatch.Success) region.Id = idMatch.Groups[1].Value;
|
||||
|
||||
// 提取名称
|
||||
var nameMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""Name""\s*:\s*""([^""]+)""");
|
||||
if (nameMatch.Success) region.Name = nameMatch.Groups[1].Value;
|
||||
|
||||
// 提取坐标和尺寸
|
||||
var xMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""X""\s*:\s*(\d+)");
|
||||
if (xMatch.Success) region.X = int.Parse(xMatch.Groups[1].Value);
|
||||
|
||||
var yMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""Y""\s*:\s*(\d+)");
|
||||
if (yMatch.Success) region.Y = int.Parse(yMatch.Groups[1].Value);
|
||||
|
||||
var widthMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""Width""\s*:\s*(\d+)");
|
||||
if (widthMatch.Success) region.Width = int.Parse(widthMatch.Groups[1].Value);
|
||||
|
||||
var heightMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""Height""\s*:\s*(\d+)");
|
||||
if (heightMatch.Success) region.Height = int.Parse(heightMatch.Groups[1].Value);
|
||||
|
||||
// 提取期望颜色
|
||||
var colorMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""ExpectedColor""\s*:\s*""([^""]+)""");
|
||||
if (colorMatch.Success)
|
||||
{
|
||||
if (Enum.TryParse<LedColor>(colorMatch.Groups[1].Value, out var color))
|
||||
{
|
||||
region.ExpectedColor = color;
|
||||
}
|
||||
}
|
||||
|
||||
// 提取容差和亮度阈值
|
||||
var toleranceMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""ColorTolerance""\s*:\s*(\d+)");
|
||||
if (toleranceMatch.Success) region.ColorTolerance = int.Parse(toleranceMatch.Groups[1].Value);
|
||||
|
||||
var brightnessMatch = System.Text.RegularExpressions.Regex.Match(regionContent, @"""MinBrightness""\s*:\s*(\d+)");
|
||||
if (brightnessMatch.Success) region.MinBrightness = int.Parse(brightnessMatch.Groups[1].Value);
|
||||
|
||||
return region.IsValid ? region : null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 序列化配置为JSON
|
||||
/// </summary>
|
||||
private string SerializeConfig(CameraConfig config)
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine("{");
|
||||
sb.AppendLine($" \"IpAddress\": \"{config.IpAddress}\",");
|
||||
sb.AppendLine($" \"TcpPort\": {config.TcpPort},");
|
||||
sb.AppendLine($" \"HttpPort\": {config.HttpPort},");
|
||||
sb.AppendLine($" \"OnvifPort\": {config.OnvifPort},");
|
||||
sb.AppendLine($" \"Username\": \"{config.Username}\",");
|
||||
sb.AppendLine($" \"Password\": \"{config.Password}\",");
|
||||
sb.AppendLine($" \"Channel\": {config.Channel},");
|
||||
sb.AppendLine(" \"LedRegions\": [");
|
||||
|
||||
for (int i = 0; i < config.LedRegions.Count; i++)
|
||||
{
|
||||
var region = config.LedRegions[i];
|
||||
sb.AppendLine(" {");
|
||||
sb.AppendLine($" \"Id\": \"{region.Id}\",");
|
||||
sb.AppendLine($" \"Name\": \"{region.Name}\",");
|
||||
sb.AppendLine($" \"X\": {region.X},");
|
||||
sb.AppendLine($" \"Y\": {region.Y},");
|
||||
sb.AppendLine($" \"Width\": {region.Width},");
|
||||
sb.AppendLine($" \"Height\": {region.Height},");
|
||||
sb.AppendLine($" \"ExpectedColor\": \"{region.ExpectedColor}\",");
|
||||
sb.AppendLine($" \"ColorTolerance\": {region.ColorTolerance},");
|
||||
sb.AppendLine($" \"MinBrightness\": {region.MinBrightness}");
|
||||
sb.Append(" }");
|
||||
if (i < config.LedRegions.Count - 1) sb.Append(",");
|
||||
sb.AppendLine();
|
||||
}
|
||||
|
||||
sb.AppendLine(" ]");
|
||||
sb.AppendLine("}");
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 创建默认配置
|
||||
/// </summary>
|
||||
@@ -315,7 +473,7 @@ namespace XCamera.Core
|
||||
LedRegions = new List<LedRegion>()
|
||||
};
|
||||
|
||||
string jsonContent = JsonConvert.SerializeObject(defaultConfig, Formatting.Indented);
|
||||
string jsonContent = SerializeConfig(defaultConfig);
|
||||
|
||||
// 确保目录存在
|
||||
string directory = Path.GetDirectoryName(configFilePath);
|
||||
@@ -332,7 +490,7 @@ namespace XCamera.Core
|
||||
_configFilePath = configFilePath;
|
||||
}
|
||||
|
||||
OnConfigChanged(defaultConfig);
|
||||
OnConfigChanged();
|
||||
return true;
|
||||
}
|
||||
catch
|
||||
@@ -344,9 +502,9 @@ namespace XCamera.Core
|
||||
/// <summary>
|
||||
/// 触发配置变更事件
|
||||
/// </summary>
|
||||
private void OnConfigChanged(CameraConfig config)
|
||||
private void OnConfigChanged()
|
||||
{
|
||||
ConfigChanged?.Invoke(this, config);
|
||||
ConfigChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
|
||||
namespace XCamera.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// LED状态更新事件参数
|
||||
/// </summary>
|
||||
public class LedStatusEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// LED状态列表
|
||||
/// </summary>
|
||||
public System.Collections.Generic.List<LedStatus> Statuses { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
public LedStatusEventArgs(System.Collections.Generic.List<LedStatus> statuses)
|
||||
{
|
||||
Statuses = statuses;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 连接状态事件参数
|
||||
/// </summary>
|
||||
public class ConnectionStateEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// 连接状态
|
||||
/// </summary>
|
||||
public bool IsConnected { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
public ConnectionStateEventArgs(bool isConnected)
|
||||
{
|
||||
IsConnected = isConnected;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 捕获状态事件参数
|
||||
/// </summary>
|
||||
public class CaptureStateEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// 捕获状态
|
||||
/// </summary>
|
||||
public bool IsCapturing { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
public CaptureStateEventArgs(bool isCapturing)
|
||||
{
|
||||
IsCapturing = isCapturing;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 错误事件参数
|
||||
/// </summary>
|
||||
public class ErrorEventArgs : EventArgs
|
||||
{
|
||||
/// <summary>
|
||||
/// 错误消息
|
||||
/// </summary>
|
||||
public string ErrorMessage { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
public ErrorEventArgs(string errorMessage)
|
||||
{
|
||||
ErrorMessage = errorMessage;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -12,7 +12,7 @@ namespace XCamera.UI
|
||||
/// <summary>
|
||||
/// 区域编辑器窗体
|
||||
/// </summary>
|
||||
public partial class RegionEditorForm : Form
|
||||
public class RegionEditorForm : Form
|
||||
{
|
||||
private ConfigurationManager _configManager;
|
||||
private ImageProcessor _imageProcessor;
|
||||
@@ -22,6 +22,16 @@ namespace XCamera.UI
|
||||
private Point _startPoint;
|
||||
private Rectangle _currentRect;
|
||||
|
||||
// 控件引用
|
||||
private PictureBox pictureBox;
|
||||
private SplitContainer splitContainer;
|
||||
private ListBox regionsListBox;
|
||||
private TextBox idTextBox;
|
||||
private TextBox nameTextBox;
|
||||
private ComboBox colorComboBox;
|
||||
private NumericUpDown brightnessNumeric;
|
||||
private NumericUpDown toleranceNumeric;
|
||||
|
||||
/// <summary>
|
||||
/// 构造函数
|
||||
/// </summary>
|
||||
@@ -30,23 +40,21 @@ namespace XCamera.UI
|
||||
_configManager = configManager ?? throw new ArgumentNullException(nameof(configManager));
|
||||
_imageProcessor = imageProcessor ?? throw new ArgumentNullException(nameof(imageProcessor));
|
||||
|
||||
InitializeComponent();
|
||||
InitializeCustomComponents();
|
||||
|
||||
InitializeComponents();
|
||||
LoadRegions();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 初始化自定义组件
|
||||
/// </summary>
|
||||
private void InitializeCustomComponents()
|
||||
private void InitializeComponents()
|
||||
{
|
||||
this.Text = "LED区域编辑器";
|
||||
this.Size = new Size(800, 600);
|
||||
this.StartPosition = FormStartPosition.CenterScreen;
|
||||
|
||||
// 创建主分割容器
|
||||
var splitContainer = new SplitContainer
|
||||
splitContainer = new SplitContainer
|
||||
{
|
||||
Dock = DockStyle.Fill,
|
||||
Orientation = Orientation.Vertical,
|
||||
@@ -68,7 +76,7 @@ namespace XCamera.UI
|
||||
};
|
||||
|
||||
// 创建图像显示控件
|
||||
var pictureBox = new PictureBox
|
||||
pictureBox = new PictureBox
|
||||
{
|
||||
Dock = DockStyle.Fill,
|
||||
SizeMode = PictureBoxSizeMode.Zoom,
|
||||
@@ -90,10 +98,6 @@ namespace XCamera.UI
|
||||
splitContainer.Panel2.Controls.Add(rightPanel);
|
||||
|
||||
this.Controls.Add(splitContainer);
|
||||
|
||||
// 保存控件引用
|
||||
this.pictureBox = pictureBox;
|
||||
this.splitContainer = splitContainer;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -132,7 +136,7 @@ namespace XCamera.UI
|
||||
Dock = DockStyle.Fill
|
||||
};
|
||||
|
||||
var regionsListBox = new ListBox
|
||||
regionsListBox = new ListBox
|
||||
{
|
||||
Dock = DockStyle.Fill,
|
||||
SelectionMode = SelectionMode.One
|
||||
@@ -187,28 +191,28 @@ namespace XCamera.UI
|
||||
|
||||
// ID
|
||||
propertiesPanel.Controls.Add(new Label { Text = "ID:", TextAlign = ContentAlignment.MiddleRight }, 0, 0);
|
||||
var idTextBox = new TextBox { Dock = DockStyle.Fill };
|
||||
idTextBox = new TextBox { Dock = DockStyle.Fill };
|
||||
propertiesPanel.Controls.Add(idTextBox, 1, 0);
|
||||
|
||||
// 名称
|
||||
propertiesPanel.Controls.Add(new Label { Text = "名称:", TextAlign = ContentAlignment.MiddleRight }, 0, 1);
|
||||
var nameTextBox = new TextBox { Dock = DockStyle.Fill };
|
||||
nameTextBox = new TextBox { Dock = DockStyle.Fill };
|
||||
propertiesPanel.Controls.Add(nameTextBox, 1, 1);
|
||||
|
||||
// 期望颜色
|
||||
propertiesPanel.Controls.Add(new Label { Text = "颜色:", TextAlign = ContentAlignment.MiddleRight }, 0, 2);
|
||||
var colorComboBox = new ComboBox { Dock = DockStyle.Fill, DropDownStyle = ComboBoxStyle.DropDownList };
|
||||
colorComboBox = new ComboBox { Dock = DockStyle.Fill, DropDownStyle = ComboBoxStyle.DropDownList };
|
||||
colorComboBox.Items.AddRange(new object[] { LedColor.Red, LedColor.Yellow, LedColor.Blue, LedColor.Green });
|
||||
propertiesPanel.Controls.Add(colorComboBox, 1, 2);
|
||||
|
||||
// 亮度阈值
|
||||
propertiesPanel.Controls.Add(new Label { Text = "亮度:", TextAlign = ContentAlignment.MiddleRight }, 0, 3);
|
||||
var brightnessNumeric = new NumericUpDown { Dock = DockStyle.Fill, Minimum = 0, Maximum = 255, Value = 100 };
|
||||
brightnessNumeric = new NumericUpDown { Dock = DockStyle.Fill, Minimum = 0, Maximum = 255, Value = 100 };
|
||||
propertiesPanel.Controls.Add(brightnessNumeric, 1, 3);
|
||||
|
||||
// 颜色容差
|
||||
propertiesPanel.Controls.Add(new Label { Text = "容差:", TextAlign = ContentAlignment.MiddleRight }, 0, 4);
|
||||
var toleranceNumeric = new NumericUpDown { Dock = DockStyle.Fill, Minimum = 0, Maximum = 255, Value = 30 };
|
||||
toleranceNumeric = new NumericUpDown { Dock = DockStyle.Fill, Minimum = 0, Maximum = 255, Value = 30 };
|
||||
propertiesPanel.Controls.Add(toleranceNumeric, 1, 4);
|
||||
|
||||
propertiesGroup.Controls.Add(propertiesPanel);
|
||||
@@ -221,14 +225,6 @@ namespace XCamera.UI
|
||||
brightnessNumeric.ValueChanged += (s, e) => UpdateSelectedRegion();
|
||||
toleranceNumeric.ValueChanged += (s, e) => UpdateSelectedRegion();
|
||||
|
||||
// 保存控件引用
|
||||
this.regionsListBox = regionsListBox;
|
||||
this.idTextBox = idTextBox;
|
||||
this.nameTextBox = nameTextBox;
|
||||
this.colorComboBox = colorComboBox;
|
||||
this.brightnessNumeric = brightnessNumeric;
|
||||
this.toleranceNumeric = toleranceNumeric;
|
||||
|
||||
// 操作按钮
|
||||
var actionButtonsPanel = new FlowLayoutPanel
|
||||
{
|
||||
@@ -552,15 +548,5 @@ namespace XCamera.UI
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 控件引用
|
||||
private PictureBox pictureBox;
|
||||
private SplitContainer splitContainer;
|
||||
private ListBox regionsListBox;
|
||||
private TextBox idTextBox;
|
||||
private TextBox nameTextBox;
|
||||
private ComboBox colorComboBox;
|
||||
private NumericUpDown brightnessNumeric;
|
||||
private NumericUpDown toleranceNumeric;
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,23 @@ using System.Drawing.Imaging;
|
||||
|
||||
namespace XCamera.Vision
|
||||
{
|
||||
/// <summary>
|
||||
/// HSV颜色结构
|
||||
/// </summary>
|
||||
public struct HsvColor
|
||||
{
|
||||
public double H; // 色相 (0-360)
|
||||
public double S; // 饱和度 (0-1)
|
||||
public double V; // 明度 (0-1)
|
||||
|
||||
public HsvColor(double h, double s, double v)
|
||||
{
|
||||
H = h;
|
||||
S = s;
|
||||
V = v;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 图像处理器,提供图像处理相关功能
|
||||
/// </summary>
|
||||
@@ -184,43 +201,18 @@ namespace XCamera.Vision
|
||||
long redSum = 0, greenSum = 0, blueSum = 0;
|
||||
long pixelCount = 0;
|
||||
|
||||
// 使用锁定位图数据以提高性能
|
||||
var rect = new System.Drawing.Rectangle(0, 0, targetImage.Width, targetImage.Height);
|
||||
var bitmapData = targetImage.LockBits(rect, ImageLockMode.ReadOnly, targetImage.PixelFormat);
|
||||
|
||||
try
|
||||
// 使用GetPixel方法(安全但较慢)
|
||||
for (int y = 0; y < targetImage.Height; y++)
|
||||
{
|
||||
int bytesPerPixel = Image.GetPixelFormatSize(targetImage.PixelFormat) / 8;
|
||||
int height = bitmapData.Height;
|
||||
int width = bitmapData.Width;
|
||||
int stride = bitmapData.Stride;
|
||||
IntPtr scan0 = bitmapData.Scan0;
|
||||
|
||||
unsafe
|
||||
for (int x = 0; x < targetImage.Width; x++)
|
||||
{
|
||||
byte* p = (byte*)scan0.ToPointer();
|
||||
|
||||
for (int y = 0; y < height; y++)
|
||||
{
|
||||
byte* row = p + y * stride;
|
||||
|
||||
for (int x = 0; x < width; x++)
|
||||
{
|
||||
int offset = x * bytesPerPixel;
|
||||
|
||||
// 假设是32位ARGB格式
|
||||
blueSum += row[offset];
|
||||
greenSum += row[offset + 1];
|
||||
redSum += row[offset + 2];
|
||||
pixelCount++;
|
||||
}
|
||||
}
|
||||
Color pixelColor = targetImage.GetPixel(x, y);
|
||||
redSum += pixelColor.R;
|
||||
greenSum += pixelColor.G;
|
||||
blueSum += pixelColor.B;
|
||||
pixelCount++;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
targetImage.UnlockBits(bitmapData);
|
||||
}
|
||||
|
||||
if (pixelCount == 0)
|
||||
{
|
||||
@@ -259,7 +251,7 @@ namespace XCamera.Vision
|
||||
/// </summary>
|
||||
/// <param name="color">RGB颜色</param>
|
||||
/// <returns>HSV值(H: 0-360, S: 0-1, V: 0-1)</returns>
|
||||
public static (double H, double S, double V) RgbToHsv(Color color)
|
||||
public static HsvColor RgbToHsv(Color color)
|
||||
{
|
||||
double r = color.R / 255.0;
|
||||
double g = color.G / 255.0;
|
||||
@@ -285,7 +277,7 @@ namespace XCamera.Vision
|
||||
h *= 60;
|
||||
}
|
||||
|
||||
return (h, s, v);
|
||||
return new HsvColor(h, s, v);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -73,7 +73,7 @@ namespace XCamera.Vision
|
||||
var status = DetectLedState(region);
|
||||
results.Add(status);
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch
|
||||
{
|
||||
// 单个区域检测失败不影响其他区域
|
||||
var errorStatus = new LedStatus(region.Id, region.Name)
|
||||
|
||||
@@ -3,6 +3,7 @@ using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Runtime.InteropServices;
|
||||
using XCamera.Models;
|
||||
|
||||
namespace XCamera
|
||||
{
|
||||
@@ -35,7 +36,7 @@ namespace XCamera
|
||||
/// <summary>
|
||||
/// LED状态更新事件
|
||||
/// </summary>
|
||||
public static event EventHandler<List<Models.LedStatus>> LedStatusUpdated
|
||||
public static event EventHandler<LedStatusEventArgs> LedStatusUpdated
|
||||
{
|
||||
add { Manager.LedStatusUpdated += value; }
|
||||
remove { Manager.LedStatusUpdated -= value; }
|
||||
@@ -44,7 +45,7 @@ namespace XCamera
|
||||
/// <summary>
|
||||
/// 连接状态变更事件
|
||||
/// </summary>
|
||||
public static event EventHandler<bool> ConnectionStateChanged
|
||||
public static event EventHandler<ConnectionStateEventArgs> ConnectionStateChanged
|
||||
{
|
||||
add { Manager.ConnectionStateChanged += value; }
|
||||
remove { Manager.ConnectionStateChanged -= value; }
|
||||
@@ -53,7 +54,7 @@ namespace XCamera
|
||||
/// <summary>
|
||||
/// 捕获状态变更事件
|
||||
/// </summary>
|
||||
public static event EventHandler<bool> CaptureStateChanged
|
||||
public static event EventHandler<CaptureStateEventArgs> CaptureStateChanged
|
||||
{
|
||||
add { Manager.CaptureStateChanged += value; }
|
||||
remove { Manager.CaptureStateChanged -= value; }
|
||||
@@ -62,7 +63,7 @@ namespace XCamera
|
||||
/// <summary>
|
||||
/// 错误事件
|
||||
/// </summary>
|
||||
public static event EventHandler<string> ErrorOccurred
|
||||
public static event EventHandler<ErrorEventArgs> ErrorOccurred
|
||||
{
|
||||
add { Manager.ErrorOccurred += value; }
|
||||
remove { Manager.ErrorOccurred -= value; }
|
||||
@@ -135,7 +136,7 @@ namespace XCamera
|
||||
/// 5. 识别配置文件内的每个区域中(这些区域是led灯),led灯的颜色(红,黄,蓝,绿),亮灭,是否闪烁
|
||||
/// </summary>
|
||||
/// <returns>LED状态列表</returns>
|
||||
public static List<Models.LedStatus> DetectLeds()
|
||||
public static List<LedStatus> DetectLeds()
|
||||
{
|
||||
return Manager.DetectLeds();
|
||||
}
|
||||
@@ -144,7 +145,7 @@ namespace XCamera
|
||||
/// 6. 提供函数查询灯的状态
|
||||
/// </summary>
|
||||
/// <returns>LED状态列表</returns>
|
||||
public static List<Models.LedStatus> GetLedStatuses()
|
||||
public static List<LedStatus> GetLedStatuses()
|
||||
{
|
||||
return Manager.GetLedStatuses();
|
||||
}
|
||||
@@ -154,7 +155,7 @@ namespace XCamera
|
||||
/// </summary>
|
||||
/// <param name="regionId">区域ID</param>
|
||||
/// <returns>LED状态</returns>
|
||||
public static Models.LedStatus GetLedStatus(string regionId)
|
||||
public static LedStatus GetLedStatus(string regionId)
|
||||
{
|
||||
return Manager.GetLedStatus(regionId);
|
||||
}
|
||||
@@ -211,7 +212,7 @@ namespace XCamera
|
||||
/// </summary>
|
||||
/// <param name="region">LED区域</param>
|
||||
/// <returns>是否成功添加</returns>
|
||||
public static bool AddLedRegion(Models.LedRegion region)
|
||||
public static bool AddLedRegion(LedRegion region)
|
||||
{
|
||||
return Manager.AddLedRegion(region);
|
||||
}
|
||||
@@ -239,7 +240,7 @@ namespace XCamera
|
||||
/// <summary>
|
||||
/// 获取当前配置
|
||||
/// </summary>
|
||||
public static Models.CameraConfig GetCurrentConfig()
|
||||
public static CameraConfig GetCurrentConfig()
|
||||
{
|
||||
return Manager.CurrentConfig;
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using XCamera.Models;
|
||||
using XCamera.Core;
|
||||
@@ -18,31 +17,32 @@ namespace XCamera
|
||||
private CameraConnectionManager _connectionManager;
|
||||
private ImageProcessor _imageProcessor;
|
||||
private LedDetector _ledDetector;
|
||||
private CancellationTokenSource _captureCancellation;
|
||||
private Task _captureTask;
|
||||
private Thread _captureThread;
|
||||
private bool _isInitialized = false;
|
||||
private bool _isCapturing = false;
|
||||
private bool _shouldStopCapture = false;
|
||||
private readonly object _lockObject = new object();
|
||||
private int _captureInterval = 1000;
|
||||
|
||||
/// <summary>
|
||||
/// LED状态更新事件
|
||||
/// </summary>
|
||||
public event EventHandler<List<LedStatus>> LedStatusUpdated;
|
||||
public event EventHandler<LedStatusEventArgs> LedStatusUpdated;
|
||||
|
||||
/// <summary>
|
||||
/// 连接状态变更事件
|
||||
/// </summary>
|
||||
public event EventHandler<bool> ConnectionStateChanged;
|
||||
public event EventHandler<ConnectionStateEventArgs> ConnectionStateChanged;
|
||||
|
||||
/// <summary>
|
||||
/// 捕获状态变更事件
|
||||
/// </summary>
|
||||
public event EventHandler<bool> CaptureStateChanged;
|
||||
public event EventHandler<CaptureStateEventArgs> CaptureStateChanged;
|
||||
|
||||
/// <summary>
|
||||
/// 错误事件
|
||||
/// </summary>
|
||||
public event EventHandler<string> ErrorOccurred;
|
||||
public event EventHandler<ErrorEventArgs> ErrorOccurred;
|
||||
|
||||
/// <summary>
|
||||
/// 是否已初始化
|
||||
@@ -234,11 +234,18 @@ namespace XCamera
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
_captureCancellation = new CancellationTokenSource();
|
||||
_captureInterval = intervalMs;
|
||||
_shouldStopCapture = false;
|
||||
_isCapturing = true;
|
||||
}
|
||||
|
||||
_captureTask = Task.Run(() => CaptureLoop(intervalMs, _captureCancellation.Token));
|
||||
// 创建捕获线程
|
||||
_captureThread = new Thread(CaptureLoop)
|
||||
{
|
||||
IsBackground = true,
|
||||
Name = "XCameraCaptureThread"
|
||||
};
|
||||
_captureThread.Start();
|
||||
|
||||
OnCaptureStateChanged(true);
|
||||
return true;
|
||||
@@ -248,8 +255,7 @@ namespace XCamera
|
||||
lock (_lockObject)
|
||||
{
|
||||
_isCapturing = false;
|
||||
_captureCancellation?.Dispose();
|
||||
_captureCancellation = null;
|
||||
_shouldStopCapture = false;
|
||||
}
|
||||
|
||||
OnErrorOccurred($"开始捕获失败: {ex.Message}");
|
||||
@@ -368,16 +374,25 @@ namespace XCamera
|
||||
{
|
||||
lock (_lockObject)
|
||||
{
|
||||
_captureCancellation?.Cancel();
|
||||
_isCapturing = false;
|
||||
_shouldStopCapture = true;
|
||||
}
|
||||
|
||||
_captureTask?.Wait(5000); // 等待最多5秒
|
||||
_captureTask?.Dispose();
|
||||
// 等待线程结束(最多5秒)
|
||||
if (_captureThread != null && _captureThread.IsAlive)
|
||||
{
|
||||
if (!_captureThread.Join(5000))
|
||||
{
|
||||
_captureThread.Abort(); // 强制终止
|
||||
}
|
||||
}
|
||||
|
||||
_captureCancellation?.Dispose();
|
||||
_captureCancellation = null;
|
||||
_captureTask = null;
|
||||
lock (_lockObject)
|
||||
{
|
||||
_isCapturing = false;
|
||||
_shouldStopCapture = false;
|
||||
}
|
||||
|
||||
_captureThread = null;
|
||||
|
||||
OnCaptureStateChanged(false);
|
||||
}
|
||||
@@ -502,33 +517,40 @@ namespace XCamera
|
||||
_ledDetector = new LedDetector(_imageProcessor);
|
||||
|
||||
// 订阅事件
|
||||
_connectionManager.ConnectionStateChanged += (s, e) => OnConnectionStateChanged(e);
|
||||
_connectionManager.ConnectionStateChanged += (s, e) => OnConnectionStateChanged(IsConnected);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 捕获循环
|
||||
/// </summary>
|
||||
/// <param name="intervalMs">间隔时间</param>
|
||||
/// <param name="cancellationToken">取消令牌</param>
|
||||
private async Task CaptureLoop(int intervalMs, CancellationToken cancellationToken)
|
||||
private void CaptureLoop()
|
||||
{
|
||||
while (!cancellationToken.IsCancellationRequested)
|
||||
while (!_shouldStopCapture)
|
||||
{
|
||||
try
|
||||
{
|
||||
var ledStatuses = DetectLeds();
|
||||
OnLedStatusUpdated(ledStatuses);
|
||||
|
||||
await Task.Delay(intervalMs, cancellationToken);
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
break;
|
||||
// 等待指定间隔
|
||||
int waited = 0;
|
||||
while (waited < _captureInterval && !_shouldStopCapture)
|
||||
{
|
||||
Thread.Sleep(100);
|
||||
waited += 100;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
OnErrorOccurred($"捕获循环错误: {ex.Message}");
|
||||
await Task.Delay(1000, cancellationToken); // 出错后等待1秒
|
||||
|
||||
// 出错后等待1秒
|
||||
int waited = 0;
|
||||
while (waited < 1000 && !_shouldStopCapture)
|
||||
{
|
||||
Thread.Sleep(100);
|
||||
waited += 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -595,7 +617,7 @@ namespace XCamera
|
||||
/// </summary>
|
||||
private void OnLedStatusUpdated(List<LedStatus> statuses)
|
||||
{
|
||||
LedStatusUpdated?.Invoke(this, statuses);
|
||||
LedStatusUpdated?.Invoke(this, new LedStatusEventArgs(statuses));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -603,7 +625,7 @@ namespace XCamera
|
||||
/// </summary>
|
||||
private void OnConnectionStateChanged(bool connected)
|
||||
{
|
||||
ConnectionStateChanged?.Invoke(this, connected);
|
||||
ConnectionStateChanged?.Invoke(this, new ConnectionStateEventArgs(connected));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -611,7 +633,7 @@ namespace XCamera
|
||||
/// </summary>
|
||||
private void OnCaptureStateChanged(bool capturing)
|
||||
{
|
||||
CaptureStateChanged?.Invoke(this, capturing);
|
||||
CaptureStateChanged?.Invoke(this, new CaptureStateEventArgs(capturing));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -619,7 +641,7 @@ namespace XCamera
|
||||
/// </summary>
|
||||
private void OnErrorOccurred(string error)
|
||||
{
|
||||
ErrorOccurred?.Invoke(this, error);
|
||||
ErrorOccurred?.Invoke(this, new ErrorEventArgs(error));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -633,8 +655,6 @@ namespace XCamera
|
||||
_connectionManager = null;
|
||||
_imageProcessor = null;
|
||||
_ledDetector = null;
|
||||
_captureCancellation = null;
|
||||
_captureTask = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user