视频模式同步更新

This commit is contained in:
zqm
2025-10-29 13:47:51 +08:00
parent 0c5d343940
commit f9fa743de0
3 changed files with 310 additions and 75 deletions

View File

@@ -1041,28 +1041,28 @@ namespace JoyD.Windows.CS.Toprie
// 更新视频模式菜单项的选中状态
try
{
int currentMode = _deviceManager.GetCurrentVideoMode();
var currentMode = _deviceManager.CurrentVideoMode;
switch (currentMode)
{
case 0:
case VideoMode.Infrared:
thermalModeToolStripMenuItem.Checked = true;
break;
case 1:
case VideoMode.VisibleLight:
visibleModeToolStripMenuItem.Checked = true;
break;
case 2:
case VideoMode.Fusion1:
fusionMode1ToolStripMenuItem.Checked = true;
break;
case 3:
case VideoMode.Fusion2:
fusionMode2ToolStripMenuItem.Checked = true;
break;
case 4:
case VideoMode.Fusion3:
fusionMode3ToolStripMenuItem.Checked = true;
break;
case 5:
case VideoMode.Fusion4:
fusionMode4ToolStripMenuItem.Checked = true;
break;
case 6:
case VideoMode.Fusion5:
fusionMode5ToolStripMenuItem.Checked = true;
break;
}
@@ -1247,7 +1247,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到红外模式");
_deviceManager.SetVideoMode(0);
_deviceManager.SetVideoMode(VideoMode.Infrared);
}
}
catch (Exception ex)
@@ -1267,7 +1267,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到自然模式");
_deviceManager.SetVideoMode(1);
_deviceManager.SetVideoMode(VideoMode.VisibleLight);
}
}
catch (Exception ex)
@@ -1287,7 +1287,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到融合模式1");
_deviceManager.SetVideoMode(2);
_deviceManager.SetVideoMode(VideoMode.Fusion1);
}
}
catch (Exception ex)
@@ -1307,7 +1307,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到融合模式2");
_deviceManager.SetVideoMode(3);
_deviceManager.SetVideoMode(VideoMode.Fusion2);
}
}
catch (Exception ex)
@@ -1327,7 +1327,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到融合模式3");
_deviceManager.SetVideoMode(4);
_deviceManager.SetVideoMode(VideoMode.Fusion3);
}
}
catch (Exception ex)
@@ -1347,7 +1347,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到融合模式4");
_deviceManager.SetVideoMode(5);
_deviceManager.SetVideoMode(VideoMode.Fusion4);
}
}
catch (Exception ex)
@@ -1367,7 +1367,7 @@ namespace JoyD.Windows.CS.Toprie
if (_deviceManager != null)
{
Console.WriteLine("切换到融合模式5");
_deviceManager.SetVideoMode(6);
_deviceManager.SetVideoMode(VideoMode.Fusion5);
}
}
catch (Exception ex)

View File

@@ -52,6 +52,21 @@ namespace JoyD.Windows.CS.Toprie
RedHot, // 红热对应SDK参数6
Rainbow2 // 彩虹2对应SDK参数7
}
/// <summary>
/// 视频模式枚举
/// 对应SDK文档中的7种视频模式红外、可见光、融合1~5
/// </summary>
public enum VideoMode
{
Infrared, // 红外对应SDK参数0
VisibleLight, // 可见光对应SDK参数1
Fusion1, // 融合1对应SDK参数2
Fusion2, // 融合2对应SDK参数3
Fusion3, // 融合3对应SDK参数4
Fusion4, // 融合4对应SDK参数5
Fusion5 // 融合5对应SDK参数6
}
/// <summary>
/// 连接状态改变事件参数
@@ -163,6 +178,8 @@ namespace JoyD.Windows.CS.Toprie
private ImageMode _currentImageMode = ImageMode.Thermal;
// 当前色彩模式
private PaletteType _currentPaletteType = PaletteType.WhiteHot;
// 当前视频模式
private VideoMode _currentVideoMode = VideoMode.Infrared; // 默认红外模式
// 自动重连是否启用
private bool _autoReconnectEnabled = true;
// 自动重连定时器
@@ -2232,15 +2249,9 @@ namespace JoyD.Windows.CS.Toprie
/// <summary>
/// 设置视频模式
/// </summary>
/// <param name="videoMode">视频模式0:红外1:自然2-6:融合模式1-5</param>
public void SetVideoMode(int videoMode)
/// <param name="videoMode">视频模式枚举</param>
public void SetVideoMode(VideoMode videoMode)
{
// 验证参数范围
if (videoMode < 0 || videoMode > 6)
{
throw new ArgumentOutOfRangeException("videoMode", "视频模式必须在0-6范围内");
}
// 调用SDK设置视频模式
SendVideoModeCommand(videoMode);
}
@@ -2248,8 +2259,8 @@ namespace JoyD.Windows.CS.Toprie
/// <summary>
/// 获取当前视频模式
/// </summary>
/// <returns>当前视频模式0-6</returns>
public int GetCurrentVideoMode()
/// <returns>当前视频模式枚举</returns>
public VideoMode GetCurrentVideoMode()
{
lock (_sdkOperationLock)
{
@@ -2259,16 +2270,19 @@ namespace JoyD.Windows.CS.Toprie
throw new InvalidOperationException("设备未连接");
}
// 调用SDK获取视频模式
return _a8Sdk.GetVideoMode();
// 从设备同步视频模式到内部状态
SyncVideoModeFromDevice();
// 返回内部状态中的视频模式值
return _currentVideoMode;
}
}
/// <summary>
/// 发送视频模式变更命令到设备
/// </summary>
/// <param name="videoMode">视频模式值</param>
private void SendVideoModeCommand(int videoMode)
/// <param name="videoMode">视频模式枚举值</param>
private void SendVideoModeCommand(VideoMode videoMode)
{
lock (_sdkOperationLock)
{
@@ -2287,22 +2301,32 @@ namespace JoyD.Windows.CS.Toprie
continue;
}
// 调用SDK设置视频模式
_a8Sdk.SetVideoMode(videoMode);
// 调用SDK设置视频模式转换为int
_a8Sdk.SetVideoMode((int)videoMode);
// 短暂延迟,确保设置生效
Thread.Sleep(50);
// 简单验证:尝试读取视频模式确认设置成功
int currentMode = _a8Sdk.GetVideoMode();
if (currentMode == videoMode)
int currentModeInt = _a8Sdk.GetVideoMode();
if (Enum.IsDefined(typeof(VideoMode), currentModeInt))
{
Log($"视频模式切换成功,当前模式: {videoMode}");
return;
VideoMode currentMode = (VideoMode)currentModeInt;
if (currentMode == videoMode)
{
// 更新内部状态
_currentVideoMode = videoMode;
Log($"视频模式切换成功,当前模式: {videoMode}");
return;
}
else
{
Log($"视频模式验证失败,期望: {videoMode},实际: {currentMode}");
}
}
else
{
Log($"视频模式验证失败,期望: {videoMode},实际: {currentMode}");
Log($"视频模式验证失败,获取到无效的视频模式值: {currentModeInt}");
}
}
catch (Exception ex)
@@ -2337,7 +2361,54 @@ namespace JoyD.Windows.CS.Toprie
get { return _currentPaletteType; }
set { _currentPaletteType = value; }
}
/// <summary>
/// 获取或设置当前视频模式
/// </summary>
public VideoMode CurrentVideoMode
{
get { return _currentVideoMode; }
set { _currentVideoMode = value; }
}
/// <summary>
/// 从设备同步视频模式到内部状态
/// </summary>
public void SyncVideoModeFromDevice()
{
try
{
// 确保设备已连接且SDK实例有效
if (_connectionStatus == ConnectionStatus.Connected && _a8Sdk != null)
{
// 获取当前设备的视频模式值
int currentValue = _a8Sdk.GetVideoMode();
Log($"从设备读取的视频模式值: {currentValue}");
// 验证视频模式值是否在有效范围内并转换为枚举
if (Enum.IsDefined(typeof(VideoMode), currentValue))
{
VideoMode actualMode = (VideoMode)currentValue;
_currentVideoMode = actualMode;
Log($"已更新内部状态为设备实际值: {actualMode} (值: {currentValue})");
}
else
{
Log($"警告:设备返回的视频模式值 {currentValue} 不在有效范围内(0-6),使用默认值");
}
}
else
{
Log($"同步视频模式失败设备未连接或SDK未初始化");
}
}
catch (Exception ex)
{
Log($"同步视频模式时发生异常: {ex.Message}");
throw; // 重新抛出异常,让调用方知道发生了错误
}
}
/// <summary>
/// 从设备同步色彩模式到内部状态
/// </summary>
@@ -2458,11 +2529,11 @@ namespace JoyD.Windows.CS.Toprie
setSuccess = (currentValue == paletteValue);
// 如果设置成功,更新内部状态
if (setSuccess)
{
_currentPaletteType = paletteType;
Log($"内部状态_currentPaletteType已更新为: {paletteType}");
}
if (setSuccess)
{
_currentPaletteType = paletteType;
Log($"内部状态_currentPaletteType已更新为: {paletteType}");
}
}
catch (Exception ex)
{
@@ -3181,7 +3252,7 @@ namespace JoyD.Windows.CS.Toprie
UpdateConnectionStatus(ConnectionStatus.Connected, "设备连接成功");
// 连接成功后同步色彩模式
// 连接成功后同步色彩模式和视频模式
try
{
SyncPaletteTypeFromDevice();
@@ -3190,6 +3261,16 @@ namespace JoyD.Windows.CS.Toprie
{
Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] 同步色彩模式失败: {ex.Message}");
};
// 同步视频模式
try
{
SyncVideoModeFromDevice();
}
catch (Exception ex)
{
Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] 同步视频模式失败: {ex.Message}");
};
}
else if (!token.IsCancellationRequested)
{
@@ -3703,7 +3784,7 @@ namespace JoyD.Windows.CS.Toprie
UpdateConnectionStatus(ConnectionStatus.Connected, $"设备 {deviceIp} 连接成功");
// 重连成功后同步色彩模式
// 重连成功后同步色彩模式和视频模式
try
{
SyncPaletteTypeFromDevice();
@@ -3712,6 +3793,16 @@ namespace JoyD.Windows.CS.Toprie
{
Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] 重连后同步色彩模式失败: {ex.Message}");
};
// 同步视频模式
try
{
SyncVideoModeFromDevice();
}
catch (Exception ex)
{
Log($"[{DateTime.Now:HH:mm:ss.fff}] [线程:{Thread.CurrentThread.ManagedThreadId}] 重连后同步视频模式失败: {ex.Message}");
};
StartConnectionCheck();
connectionSuccessful = true;
}

View File

@@ -767,49 +767,208 @@ namespace JoyD.Windows.CS.Toprie
}
}
public int Video_mode
private int _lastKnownVideoMode = 0; // 保存最后已知的视频模式值
private readonly object _videoModeLock = new object(); // 线程锁,确保线程安全
/// <summary>
/// 获取当前视频模式值(内部方法)
/// </summary>
/// <returns>视频模式值,如果获取失败则返回上次已知值</returns>
private int GetVideoModeInternal()
{
get
lock (_videoModeLock)
{
try
{
// 使用SDK格式获取视频模式: +CMD:param_mode,param_value$
string command = $"{CMD_HEAD}:{(int)CMD_TYPE.GET_PARAMETER},{(int)PARAM_TYPE.VIDEO_MODE}$";
const int maxRetries = 3;
int retryCount = 0;
bool success = false;
int resultValue = _lastKnownVideoMode;
if (SendCommand(command, out string response))
while (retryCount < maxRetries && !success)
{
return ParseResponseValue(response);
retryCount++;
// 使用SDK格式获取视频模式: +CMD:param_mode,param_value$
string command = $"{CMD_HEAD}:{(int)CMD_TYPE.GET_PARAMETER},{(int)PARAM_TYPE.VIDEO_MODE}$";
Log($"[视频模式读取] 开始获取视频模式值{(retryCount > 1 ? " ( " + retryCount + "/" + maxRetries + ")" : "")},发送命令: {command}");
if (SendCommand(command, out string response))
{
Log($"[视频模式读取] 收到响应: {response}");
try
{
int parsedValue = ParseResponseValue(response);
if (response != null && parsedValue != -1) // 确保响应有效且解析成功
{
Log($"[视频模式读取] 解析成功,当前值: {parsedValue},上一次值: {_lastKnownVideoMode}");
_lastKnownVideoMode = parsedValue;
resultValue = parsedValue;
success = true;
}
else if (retryCount < maxRetries)
{
Log($"[视频模式读取] 解析失败或响应无效,将重试...");
System.Threading.Thread.Sleep(200); // 短暂延迟后重试
}
else
{
Log($"[视频模式读取] 解析失败或响应无效,返回-1表示获取失败");
resultValue = -1; // 失败时返回-1而不是上次已知值
}
}
catch (Exception ex)
{
if (retryCount < maxRetries)
{
Log($"[视频模式读取] 解析异常: {ex.Message},将重试...");
System.Threading.Thread.Sleep(200); // 短暂延迟后重试
}
else
{
Log($"[视频模式读取] 解析异常: {ex.Message},重试次数已达上限");
resultValue = -1;
}
}
}
else if (retryCount < maxRetries)
{
Log($"[视频模式读取] 发送命令失败,将重试...");
System.Threading.Thread.Sleep(200); // 短暂延迟后重试
}
else
{
Log($"[视频模式读取] 发送命令失败,重试次数已达上限");
resultValue = -1;
}
}
return 0; // 默认模式
return resultValue;
}
catch (Exception ex)
{
Console.WriteLine($"获取视频模式失败: {ex.Message}");
return 0;
Log($"[视频模式读取] 发生异常: {ex.Message}");
return -1;
}
}
set
}
/// <summary>
/// 设置视频模式值(内部方法)
/// </summary>
/// <param name="value">要设置的视频模式值</param>
/// <returns>设置是否成功</returns>
private bool SetVideoModeInternal(int value)
{
lock (_videoModeLock)
{
try
{
// 首先尝试获取当前值
int currentValue = GetVideoModeWithoutLock();
Log($"[视频模式设置] 开始设置视频模式值为: {value},尝试获取当前值: {currentValue}");
// 只有在成功获取到当前值currentValue != -1且与目标值相同时才跳过设置
// 如果获取失败currentValue == -1仍然执行设置操作避免因获取失败而跳过设置
if (currentValue != -1 && currentValue == value)
{
Log($"[视频模式设置] 当前视频模式已为目标值,无需设置");
return true;
}
// 如果获取失败,记录日志说明将继续执行设置
else if (currentValue == -1)
{
Log($"[视频模式设置] 获取当前值失败,将执行设置操作");
}
// 使用SDK格式设置视频模式: +CMD:param_mode,param_value$
string command = $"{CMD_HEAD}:{(int)CMD_TYPE.SET_VIDEO_MODE},{value}$";
if (SendCommand(command, out string response))
Log($"[视频模式设置] 发送命令: {command}");
bool success = SendCommand(command, out string response);
if (success && response != null)
{
// 验证响应
if (response != null)
Log($"[视频模式设置] 收到响应: {response}");
// 验证响应是否包含成功标记
bool responseValid = response.Contains("+RET:") &&
(!response.Contains("error") && !response.Contains("失败"));
if (responseValid)
{
Console.WriteLine("设置视频模式成功");
Log($"[视频模式设置成功] 从 {_lastKnownVideoMode} 变更为 {value}");
_lastKnownVideoMode = value; // 更新最后已知值
// 验证设置是否生效
Log($"[视频模式设置] 验证设置是否生效...");
int validatedValue = GetVideoModeWithoutLock();
if (validatedValue == value)
{
Log($"[视频模式设置] 验证成功,当前值确认为: {validatedValue}");
return true;
}
else
{
Log($"[视频模式设置] 验证失败,当前值: {validatedValue},目标值: {value}");
return false;
}
}
else
{
Log($"[视频模式设置] 响应无效或失败: {response}");
return false;
}
}
else
{
Log($"[视频模式设置] 发送命令失败或未收到响应");
return false;
}
}
catch (Exception ex)
{
Console.WriteLine($"设置视频模式失败: {ex.Message}");
Log($"[视频模式设置] 发生异常: {ex.Message}");
return false;
}
}
}
/// <summary>
/// 不带锁获取视频模式,避免在设置后验证时出现死锁
/// </summary>
private int GetVideoModeWithoutLock()
{
try
{
// 使用SDK格式获取视频模式: +CMD:param_mode,param_value$
string command = $"{CMD_HEAD}:{(int)CMD_TYPE.GET_PARAMETER},{(int)PARAM_TYPE.VIDEO_MODE}$";
if (SendCommand(command, out string response))
{
int result = ParseResponseValue(response);
// 如果解析结果不是特殊值-1表示解析成功
if (result != -1)
{
return result;
}
}
}
catch (Exception ex)
{
Log($"[GetVideoModeWithoutLock异常] {ex.Message}");
}
// 返回特殊值-1表示获取失败而不是返回_lastKnownVideoMode
// 这样SetVideoModeInternal方法可以明确判断是否获取到了真实值
return -1;
}
// 保留原属性以保持向后兼容性
public int Video_mode
{
get => GetVideoModeInternal();
set => SetVideoModeInternal(value);
}
public void Set_area_pos(int index, SharedStructures.AreaPos area_data)
{
@@ -2251,28 +2410,13 @@ namespace JoyD.Windows.CS.Toprie
// 获取视频模式
public int GetVideoMode()
{
try
{
return Video_mode;
}
catch (Exception ex)
{
Console.WriteLine($"获取视频模式失败: {ex.Message}");
return 0;
}
return GetVideoModeInternal();
}
// 设置视频模式
public void SetVideoMode(int mode)
{
try
{
Video_mode = mode;
}
catch (Exception ex)
{
Console.WriteLine($"设置视频模式失败: {ex.Message}");
}
SetVideoModeInternal(mode);
}
// 新增方法:获取图像数据