Files
JoyD/ESP32/my_usb_project/rust_app/src/lib.rs
2026-04-09 13:10:24 +08:00

183 lines
4.6 KiB
Rust

//! Rust application for ESP32-S3
//!
//! This module provides the main Rust application logic
//! that interacts with the USB HID interface implemented in C/TinyUSB.
#![no_std]
#![no_main]
use esp_backtrace as _;
#[panic_handler]
fn panic(_info: &core::panic::PanicInfo) -> ! {
loop {
core::hint::spin_loop();
}
}
// HID 键码常量
const HID_KEY_A: u8 = 0x04;
const REPORT_ID_KEYBOARD: u8 = 1;
const REPORT_ID_MOUSE: u8 = 2;
// FFI 函数声明
extern "C" {
fn rust_is_usb_mounted() -> bool;
fn rust_send_keyboard_report(report_id: u8, modifier: u8, keycode: *const u8);
fn rust_send_mouse_report(report_id: u8, buttons: u8, x: i8, y: i8, wheel: i8, pan: i8);
fn rust_vTaskDelay(xTicksToDelay: u32);
fn rust_esp_log_i(tag: *const u8, format: *const u8);
fn esp_task_wdt_reset();
}
/// 日志函数
fn log_info(message: &'static str) {
let tag = b"RustApp\0";
unsafe {
rust_esp_log_i(tag.as_ptr(), message.as_ptr());
}
}
#[no_mangle]
extern "C" fn rust_app_main() -> !{
// 初始化代码 - 添加延迟确保系统稳定
unsafe {
rust_vTaskDelay(100); // 等待 1 秒让系统稳定
}
log_info("========================\0");
log_info("Rust app started\0");
log_info("========================\0");
// 等待 USB 挂载成功
wait_usb_mounted();
let mut tick_count = 0;
loop {
// 每 5 秒 (500 ticks @ 10ms/tick) 按下一个随机键
if tick_count % 500 == 0 {
log_info("Sending random key...\0");
send_random_key();
}
// 每 6 秒 (600 ticks @ 10ms/tick) 随机移动一下鼠标
if tick_count % 600 == 0 {
log_info("Sending random mouse move...\0");
send_random_mouse_move();
}
// 喂看门狗
unsafe {
esp_task_wdt_reset();
}
// 等待 1 tick (10ms with default 100Hz config)
unsafe {
rust_vTaskDelay(1);
}
tick_count += 1;
}
}
/// 等待 USB 挂载成功
fn wait_usb_mounted() {
log_info("Waiting for USB to mount...\0");
log_info("Please connect USB OTG cable to host\0");
let mut retry_count = 0;
loop {
let mounted = unsafe {
rust_is_usb_mounted()
};
if mounted {
log_info("USB mounted successfully!\0");
break;
}
retry_count += 1;
if retry_count % 50 == 0 { // 每 5 秒输出一次
log_info("Still waiting for USB connection...\0");
}
// 喂看门狗,防止复位
unsafe {
esp_task_wdt_reset();
}
// 等待 100ms (10 ticks @ 10ms/tick)
unsafe {
rust_vTaskDelay(10);
}
}
}
/// 发送 A-Z 随机键的按键事件
fn send_random_key() {
// 检查 USB 是否仍然挂载
let mounted = unsafe {
rust_is_usb_mounted()
};
if !mounted {
log_info("USB not mounted, skipping key press\0");
return;
}
// 生成随机的 A-Z 键码
let random_value = get_random_u32() % 26;
let random_key = HID_KEY_A + (random_value as u8);
// 发送随机键按下事件
let keycode = [random_key, 0, 0, 0, 0, 0];
log_info("Sending key press event\0");
unsafe {
rust_send_keyboard_report(REPORT_ID_KEYBOARD, 0, keycode.as_ptr());
}
// 等待 50ms (5 ticks @ 10ms/tick)
log_info("Waiting 50ms...\0");
unsafe {
rust_vTaskDelay(5);
}
// 再次检查 USB 是否仍然挂载
let mounted = unsafe {
rust_is_usb_mounted()
};
if !mounted {
log_info("USB not mounted, skipping key release\0");
return;
}
// 发送随机键释放事件
let keycode = [0, 0, 0, 0, 0, 0];
log_info("Sending key release event\0");
unsafe {
rust_send_keyboard_report(REPORT_ID_KEYBOARD, 0, keycode.as_ptr());
}
}
/// 发送随机鼠标移动事件
fn send_random_mouse_move() {
// 生成随机的鼠标移动距离 (-10 到 10 之间)
let random_x = (get_random_u32() % 21) as i8 - 10;
let random_y = (get_random_u32() % 21) as i8 - 10;
// 发送鼠标移动事件
log_info("Sending mouse move event\0");
unsafe {
rust_send_mouse_report(REPORT_ID_MOUSE, 0, random_x, random_y, 0, 0);
}
}
/// 获取随机数
fn get_random_u32() -> u32 {
// 使用简单的线性同余生成器
static mut SEED: u32 = 42;
unsafe {
SEED = SEED.wrapping_mul(1103515245).wrapping_add(12345);
SEED
}
}